PrismaticConstraint

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A PrismaticConstraint creates a rigid joint between two Attachments, allowing them to slide along one axis but not rotate. This constrains the attachments so that their X axes are collinear but pointing in opposite directions. It also constrains the attachments so that their Y axes are parallel.

This constraint inherits many properties from SlidingBallConstraint including ActuatorType, LimitsEnabled, Velocity, and more. Please refer to SlidingBallConstraint for details on configuring a PrismaticConstraint.

When configuring this constraint, it may be helpful to study Roblox Units to understand how Roblox units compare to metric units.

概要

プロパティ

SlidingBallConstraint から継承した プロパティConstraint から継承した プロパティ

プロパティ

方法

イベント