WrapTarget

非推奨を表示

The WrapTarget object defines a target. A target is the 3D body with only an outer surface, or an Outer Cage.

This target, often an Avatar, is what 3D accessories (using WrapLayer) will be applied to, allowing multiple accessories items to naturally layer over the source target.

概要

プロパティ

  • 複製されていません
    スクリプト作成できません
    並列読み取り

    Sets color used for the debug rendering. See WrapTarget.DebugMode.

  • 複製されていません
    スクリプト作成できません
    並列読み取り

    Allows switching between different debugging visualization modes for cage meshes.

  • 並列読み取り

    Defines how much the body mesh can be compressed by clothing.

BaseWrap から継承した プロパティ
  • 並列読み取り

    Asset ID for cage mesh.

  • 並列読み取り

    Cage mesh offset relative to parent MeshPart.

  • 読み取り専用
    複製されていません
    並列読み取り

    Cage mesh offset in world space.

  • スクリプト作成できません
    並列読み取り
  • 並列読み取り

    Describes where a global zero was while authoring the cage mesh in an asset creation tool.

  • 読み取り専用
    複製されていません
    並列読み取り

    Describes where the origin (in world space) was while authoring the cage mesh in an asset creation tool.

プロパティ

Color

複製されていません
スクリプト作成できません
並列読み取り

Sets color used for the debug rendering. See WrapTarget.DebugMode

複製されていません
スクリプト作成できません
並列読み取り

Allows switching between different debugging visualization modes for cage meshes.

Stiffness

並列読み取り
プラグインのセキュリティ

Defines how much the body mesh can be compressed by clothing. Super tight clothing may lead to an intersection between the clothing mesh and body mesh. To solve this visual artifact, the deformer can compress the body mesh slightly to solve possible intersections.

Valid range is 0 to 1. A value of 0 will compress the body mesh as much as necessary to ensure that the intersections are eliminated (visible body parts might look a little bit deformed). A value of 1 will prevent the body mesh from being compressed (may lead to visible intersections or Z-fighting). A value of 0.9 (default) is a reasonable default that solves most of the intersections without introducing any significant body deformation.

方法

イベント