CharacterMesh
非推奨を表示
This property modifies the appearance of an R6 body part. It has no effect in R15 characters.
概要
プロパティ
- 並列読み取り
The texture of a CharacterMesh. It can be overridden by Shirts, Pants, T-Shirts, and the CharacterMesh.OverlayTextureId property.
- 並列読み取り
The part of the Character's body that is affected.
Used to load a mesh file, and apply it to the given BodyPart.
- 並列読み取り
The assetId of the overlay texture. The overlay covers Shirts, Pants, T-Shirts, and the CharacterMesh.BaseTextureId.
プロパティ
BaseTextureId
並列読み取り
The texture of a CharacterMesh. It can be overridden by Shirts, Pants, T-Shirts, and the CharacterMesh.OverlayTextureId property.
OverlayTextureId
並列読み取り
The assetId of the overlay texture. The overlay covers Shirts, Pants, T-Shirts, and the CharacterMesh.BaseTextureId.