SkateboardController

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A SkateboardController is an object responsible for translating PlayerActions to movements with a SkateboardPlatform.

概要

プロパティ

  • 読み取り専用
    複製されていません
    並列読み取り

    The direction of movement, tied to the keys A and D. Must be 1 (right), 0 (straight), or -1 (left). Will refresh back to 0 unless constantly set.

  • 読み取り専用
    複製されていません
    並列読み取り

    The direction of movement, tied to the keys W and S. Must be an integer 1 (forward), 0 (null), or -1 (reverse). Will refresh back to 0 unless constantly set.

方法

Controller から継承した 方法

イベント

Controller から継承した イベント

プロパティ

Steer

読み取り専用
複製されていません
並列読み取り

The direction of movement, tied to the keys A and D. Must be 1 (right), 0 (straight), or -1 (left). Will refresh back to 0 unless constantly set.

Throttle

読み取り専用
複製されていません
並列読み取り

The direction of movement, tied to the keys W and S. Must be an integer 1 (forward), 0 (null), or -1 (reverse). Will refresh back to 0 unless constantly set.

方法

イベント

AxisChanged

Fired when any input state of the skateboard controller is updated. The axis is fired with either "Throttle" if the throttle state of the skateboard was updated or "Steer" if the steering state of the skateboard was updated.

パラメータ

axis: string