Controller
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The base class for controller objects, such as the HumanoidController object.
概要
方法
Activates an overriding bind on the specified button.
Returns whether or not Button is being pressed.
Removes the bind on button.
イベント
Fired when the pressed state of a bound button is changed. This event can be used in conjunction with Controller:GetButton() to see whether a bound button is being pressed down or not.
プロパティ
方法
BindButton
void
Activates an overriding bind on the specified button.
パラメータ
戻り値
void
コードサンプル
Controller:BindButton1
local ControllerService = game:GetService("ControllerService")
local humanoidController = ControllerService:FindFirstChildOfClass("HumanoidController")
humanoidController:BindButton(Enum.Button.Dismount, "win!")
イベント
ButtonChanged
Fired when the pressed state of a bound button is changed. This event can be used in conjunction with Controller:GetButton() to see whether a bound button is being pressed down or not.