Attachment

非推奨を表示

An Attachment defines a point and orientation relative to a parent BasePart, Bone, or another Attachment. The offset is stored in the CFrame property. The offset can also be set through other properties, such as WorldCFrame.

Attachments are used by several kinds of Constraints and are also valid alternatives to BasePart as a parent for objects such as:

  • ParticleEmitters which will emit particles from the attachment's specific position/orientation instead of the BasePart bounds.
  • Light-emitting objects like PointLight and SpotLight which will shine from the attachment's position/orientation instead of the BasePart center.
  • Sound which will use the attachment's position as the sound's focal point, instead of the BasePart center.

概要

プロパティ

  • 複製されていません
    並列読み取り

    Direction of the X axis of the attachment, represented as a unit Vector3.

  • 並列読み取り

    CFrame offset of the attachment.

  • 非表示
    複製されていません
    並列読み取り

    Orientation of the attachment relative to the orientation of its parent.

  • 非表示
    複製されていません
    並列読み取り

    Positional offset of the attachment, relative to the position and orientation of its parent.

  • 複製されていません
    並列読み取り

    Direction of the Y axis of the attachment, represented as a unit Vector3.

  • 並列読み取り

    Toggles the in-experience visibility of the attachment.

  • 複製されていません
    並列読み取り

    Direction of the X axis of the attachment relative to the world, represented as a unit Vector3 with a length of 1.

  • 複製されていません
    並列読み取り

    The exact CFrame of the attachment in world space coordinates.

  • 非表示
    複製されていません
    並列読み取り

    Orientation of the attachment relative to the world rather than its own parent.

  • 非表示
    複製されていません
    並列読み取り

    Position of the attachment relative to the world rather than its own parent.

  • 複製されていません
    並列読み取り

    Direction of the Y axis of the attachment relative to the world, represented as a unit Vector3 with a length of 1.

プロパティ

複製されていません
並列読み取り

Direction of the X axis of the attachment, represented as a unit Vector3.

CFrame

並列読み取り

The CFrame offset of the attachment. Changes to this property will reflect onto the Attachment.Position and Attachment.Rotation properties of this object. Similarly, a change to either of those properties will reflect onto this property.

Orientation

非表示
複製されていません
並列読み取り

Orientation of the attachment relative to the orientation of its parent. Rotations are in ZXY order.

Position

非表示
複製されていません
並列読み取り

Positional offset of the attachment, relative to the position and orientation of its parent.

SecondaryAxis

複製されていません
並列読み取り

Direction of the Y axis of the attachment, represented as a unit Vector3.

Visible

並列読み取り

Toggles the in-experience visibility of the attachment.

WorldAxis

複製されていません
並列読み取り

Direction of the X axis of the attachment relative to the world, represented as a unit Vector3 with a length of 1.

WorldCFrame

複製されていません
並列読み取り

The exact CFrame of the attachment in world space coordinates, independent of its parent. The value of this property is equivalent to multiplying the CFrame of the attachment's parent by its own CFrame.

WorldOrientation

非表示
複製されていません
並列読み取り

Orientation of the attachment relative to the world rather than its own parent. Rotations are in ZXY order.

WorldPosition

非表示
複製されていません
並列読み取り

Position of the attachment relative to the world rather than its own parent.

WorldSecondaryAxis

複製されていません
並列読み取り

Direction of the Y axis of the attachment relative to the world, represented as a unit Vector3 with a length of 1.

方法

GetConstraints

Returns a list of Constraints connected to the attachment.


戻り値

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