AudioListener
AudioListener records an audio stream from its surrounding AudioEmitters in the 3D world. It provides a single Output pin which can be connected to other pins via Wires. If the parent is an Attachment, Camera, or PVInstance, the parent's world CFrame will be used for listening. If the parent is not one of these classes, the AudioListener effectively hears nothing.
Échantillons de code
local listener = Instance.new("AudioListener")
local output = Instance.new("AudioDeviceOutput")
local wire = Instance.new("Wire")
listener.Parent = workspace.Camera
wire.Parent = listener
output.Parent = wire
wire.SourceInstance = listener
wire.TargetInstance = output
Résumé
Propriétés
Controls which AudioEmitters are audible to this AudioListener.
Represents how the perceived volume of emitted sounds change as the distance between AudioEmitters and the AudioListener increases.
Méthodes
Returns an array of Wires that are connected to the specified pin.
Gets the distance attenuation curve that the AudioListener is using, or an empty table if it's using the default curve.
Sets the distance attenuation curve that the AudioListener should use, or uses an inverse rolloff curve if none is provided.
Propriétés
AudioInteractionGroup
Controls which AudioEmitters are audible to this AudioListener. Emitters that share an interaction group can be heard by this Listener.
DistanceAttenuation
Represents a volume-over-distance curve that affects how loudly the AudioListener hears any AudioEmitters, based on the distance between them.
This property is internal and can't be accessed by scripts; it exists to support replication. See SetDistanceAttenuation() for usage details.
Méthodes
GetConnectedWires
Returns an array of Wires that are connected to the specified pin. AudioListener has one "Output" pin.
Paramètres
Retours
GetDistanceAttenuation
Returns a table mapping distance to volume. Keys are numbers greater than or equal to 0, while values are numbers between 0 and 1 (inclusive) describing how volume attenuates over distance. This method returns an empty table if the default distance attenuation curve is being used.
Retours
SetDistanceAttenuation
Sets a volume-over-distance curve that affects how loudly the AudioListener will hear any AudioEmitters, based on the distance between them.
The curve is represented by a table mapping distance keys to volume values. Keys are expected to be unique numbers greater than or equal to 0, while values are expected to be numbers between 0 and 1 (inclusive). Tables containing up to 400 key-value pairs are supported.
The volume of a AudioEmitter from the perspective of the AudioListener at a distance d is determined by linearly interpolating between the volume levels for the points on the curve whose distance values are directly above and below d. If there is either no point below d or no point above d, the volume level of the other point is chosen. Essentially, the curve is a sequence of points connected by straight lines, and beyond its left and right endpoints the curve extends outward infinitely at their respective volume levels.
This volume will be multiplied with the volume from the AudioEmitter.DistanceAttenuation curve of the AudioEmitter to obtain the final audibility.
If the table is empty or nil, the AudioListener defaults to applying a constant volume of 1 everywhere.