HumanoidController
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A HumanoidController is an internal object responsible for translating PlayerAction movements to the user's character (specifically, their Humanoid).
This object can be found inside of the ControllerService, via:
local ControllerService = game:GetService("ControllerService")local HumanoidController = ControllerService:FindFirstChildOfClass("HumanoidController")
Résumé
Propriétés
Méthodes
Méthodes hérités de ControllerActivates an overriding bind on the specified button.
Returns whether or not Button is being pressed.
Removes the bind on button.
Évènements
Évènements hérités de ControllerFired when the pressed state of a bound button is changed. This event can be used in conjunction with Controller:GetButton() to see whether a bound button is being pressed down or not.
Propriétés
Méthodes
Propriétés hérité de Controller
Évènements
Propriétés hérité de Controller