NetworkClient
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service
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This service is responsible for connecting a client to a server.
Résumé
Propriétés
Méthodes
Méthodes hérités de NetworkPeer- sécurité des plugins
Sets the maximum outgoing bandwidth that Roblox can use.
Évènements
Fired when the client successfully connects to a server. Returns a string showing the server's IP and Port, and the client's ClientReplicator.
Fired if the client fails to connect to the server.
Propriétés
Méthodes
Propriétés hérité de NetworkPeer
Évènements
ConnectionAccepted
Fired when the client successfully connects to a server. Returns a string showing the server's IP and Port, and the client's ClientReplicator.