PointLight

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A PointLight is a light source that emits illumination from a single point. Light is emitted spherically based on the PointLight.Range of the PointLight.

In order for a PointLight to provide illumination, it must be the direct child of a BasePart or Attachment (the part or attachment itself must be a descendant of the Workspace).

If a PointLight is parented to a part, then the light will emanate from the part's BasePart.Position. If a PointLight is parented to an attachment, then the light will emanate from the attachment's Attachment.WorldPosition.

For more light types, see the see also section.

See Also

Échantillons de code

Creating a New Point Light

local part = Instance.new("Part")
part.Anchored = true
part.Position = Vector3.new(0, 0, 0)
part.Parent = workspace
local light = Instance.new("PointLight")
light.Color = Color3.new(1, 1, 1)
light.Brightness = 1
light.Range = 16
light.Parent = part

Résumé

Propriétés

  • lecture parallèle

    The size of the area that the PointLight will illuminate.

Propriétés hérités de Light
  • lecture parallèle

    Sets how bright the emitted light is, defaults to 1.

  • lecture parallèle

    The color of the emitted light.

  • lecture parallèle

    If set to true, light will be emitted from the source object.

  • lecture parallèle

    If set to true, will project shadows if light is blocked by an obstacle.

Propriétés

Range

lecture parallèle

The size of the area that the PointLight will illuminate.

Méthodes

Évènements