Controller
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The base class for controller objects, such as the HumanoidController object.
Résumé
Propriétés
Méthodes
Activates an overriding bind on the specified button.
Returns whether or not Button is being pressed.
Removes the bind on button.
Évènements
Fired when the pressed state of a bound button is changed. This event can be used in conjunction with Controller:GetButton() to see whether a bound button is being pressed down or not.
Propriétés
Méthodes
BindButton
void
Activates an overriding bind on the specified button.
Paramètres
Retours
void
Échantillons de code
Controller:BindButton1
local ControllerService = game:GetService("ControllerService")
local humanoidController = ControllerService:FindFirstChildOfClass("HumanoidController")
humanoidController:BindButton(Enum.Button.Dismount, "win!")
GetButton
Returns whether or not Button is being pressed.
Paramètres
Retours
Évènements
ButtonChanged
Fired when the pressed state of a bound button is changed. This event can be used in conjunction with Controller:GetButton() to see whether a bound button is being pressed down or not.