Clouds

Afficher les obsolètes

The Clouds object renders realistic clouds that drift slowly across the sky. Both cloud cover and density can be adjusted, as well as cloud color to achieve atmospheres like stormy skies, moody sunsets, alien worlds, etc.

See the Dynamic Clouds article for a summary of properties and expected results.

Résumé

Propriétés

  • lecture parallèle

    Controls the material color of cloud particles.

  • lecture parallèle

    Defines the cloud cover within the overall skyscape layer.

  • lecture parallèle

    Controls the particulate density of clouds.

  • lecture parallèle

    Toggles rendering of the Clouds object.

Propriétés

Color

lecture parallèle

This property controls the material color of cloud particles. However, cloud color is influenced by several Lighting and Atmosphere properties, so it is not intended as a dedicated property to simulate colored sunsets, sunrises, etc.

See the Dynamic Clouds article for a summary of properties and expected results.

Cover

lecture parallèle

This property defines the cloud cover within the overall skyscape layer. Valid range is from 0 to 1 (sparse cloud cover to full cloud cover).

See the Dynamic Clouds article for a summary of properties and expected results.

Density

lecture parallèle

This property controls the particulate density of clouds (the proportion of airborne water vapor particles at full cloud cover).

See the Dynamic Clouds article for a summary of properties and expected results.

Enabled

lecture parallèle

This property toggles rendering of the Clouds object. Useful for toggling on/off different Clouds objects that exist in the same place.

Méthodes

Évènements