SkateboardController

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A SkateboardController is an object responsible for translating PlayerActions to movements with a SkateboardPlatform.

Résumé

Propriétés

  • lecture uniquement
    non répliqué
    lecture parallèle

    The direction of movement, tied to the keys A and D. Must be 1 (right), 0 (straight), or -1 (left). Will refresh back to 0 unless constantly set.

  • lecture uniquement
    non répliqué
    lecture parallèle

    The direction of movement, tied to the keys W and S. Must be an integer 1 (forward), 0 (null), or -1 (reverse). Will refresh back to 0 unless constantly set.

Méthodes

Méthodes hérités de Controller

Évènements

Évènements hérités de Controller

Propriétés

Steer

lecture uniquement
non répliqué
lecture parallèle

The direction of movement, tied to the keys A and D. Must be 1 (right), 0 (straight), or -1 (left). Will refresh back to 0 unless constantly set.

Throttle

lecture uniquement
non répliqué
lecture parallèle

The direction of movement, tied to the keys W and S. Must be an integer 1 (forward), 0 (null), or -1 (reverse). Will refresh back to 0 unless constantly set.

Méthodes

Évènements

AxisChanged

Fired when any input state of the skateboard controller is updated. The axis is fired with either "Throttle" if the throttle state of the skateboard was updated or "Steer" if the steering state of the skateboard was updated.

Paramètres

axis: string