SelectionBox

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SelectionBox renders a 3D box around its Adornee when it is a descendant of the Workspace or anywhere where GUI objects are rendered. The box's geometry consists of rectangular prisms forming an outline/wireframe in addition to a surface for each of its faces. SelectionBox does not capture any form of input; it is solely a visual effect.

For an outline/fill overlay effect which covers non‑primitive geometry such as that of a MeshPart, see Highlight.

Résumé

Propriétés

Propriétés hérités de InstanceAdornmentPropriétés hérités de GuiBase3d
  • Lecture parallèle

    Sets the color of a GUI object.

  • Lecture parallèle

    Sets the transparency of a GUI object, where 1 is invisible and 0 is completely visible.

  • Lecture parallèle

    Determines whether the object and its descendants will be displayed.

Propriétés

LineThickness

Lecture parallèle

LineThickness determines the thickness of the box's outlines, measured in studs. If set to 0, the outline will not be visible at all.

SurfaceColor3

Lecture parallèle

SurfaceColor3 determines the color of the box's surfaces.

See also Color3, a property of the superclass GuiBase3d which controls the color of the outline rather than the surface faces.

SurfaceTransparency

Lecture parallèle

SurfaceTransparency determines the transparency of the box's surfaces, similar to the way BasePart.Transparency works. By default, this property is 1 which causes the surfaces to be invisible.

See also Transparency, a property of the superclass GuiBase3d which controls the transparency of the outline rather than the surfaces.

Méthodes

Évènements