Attachment

Afficher les obsolètes

An Attachment defines a point and orientation relative to a parent BasePart, Bone, or another Attachment. The offset is stored in the CFrame property. The offset can also be set through other properties, such as WorldCFrame.

Attachments are used by several kinds of Constraints and are also valid alternatives to BasePart as a parent for objects such as:

  • ParticleEmitters which will emit particles from the attachment's specific position/orientation instead of the BasePart bounds.
  • Light-emitting objects like PointLight and SpotLight which will shine from the attachment's position/orientation instead of the BasePart center.
  • Sound which will use the attachment's position as the sound's focal point, instead of the BasePart center.

Résumé

Propriétés

  • non répliqué
    lecture parallèle

    Direction of the X axis of the attachment, represented as a unit Vector3.

  • lecture parallèle

    CFrame offset of the attachment.

  • caché
    non répliqué
    lecture parallèle

    Orientation of the attachment relative to the orientation of its parent.

  • caché
    non répliqué
    lecture parallèle

    Positional offset of the attachment, relative to the position and orientation of its parent.

  • non répliqué
    lecture parallèle

    Direction of the Y axis of the attachment, represented as a unit Vector3.

  • lecture parallèle

    Toggles the in-experience visibility of the attachment.

  • non répliqué
    lecture parallèle

    Direction of the X axis of the attachment relative to the world, represented as a unit Vector3 with a length of 1.

  • non répliqué
    lecture parallèle

    The exact CFrame of the attachment in world space coordinates.

  • caché
    non répliqué
    lecture parallèle

    Orientation of the attachment relative to the world rather than its own parent.

  • caché
    non répliqué
    lecture parallèle

    Position of the attachment relative to the world rather than its own parent.

  • non répliqué
    lecture parallèle

    Direction of the Y axis of the attachment relative to the world, represented as a unit Vector3 with a length of 1.

Méthodes

Propriétés

non répliqué
lecture parallèle

Direction of the X axis of the attachment, represented as a unit Vector3.

CFrame

lecture parallèle

The CFrame offset of the attachment. Changes to this property will reflect onto the Attachment.Position and Attachment.Rotation properties of this object. Similarly, a change to either of those properties will reflect onto this property.

Orientation

caché
non répliqué
lecture parallèle

Orientation of the attachment relative to the orientation of its parent. Rotations are in ZXY order.

Position

caché
non répliqué
lecture parallèle

Positional offset of the attachment, relative to the position and orientation of its parent.

SecondaryAxis

non répliqué
lecture parallèle

Direction of the Y axis of the attachment, represented as a unit Vector3.

Visible

lecture parallèle

Toggles the in-experience visibility of the attachment.

WorldAxis

non répliqué
lecture parallèle

Direction of the X axis of the attachment relative to the world, represented as a unit Vector3 with a length of 1.

WorldCFrame

non répliqué
lecture parallèle

The exact CFrame of the attachment in world space coordinates, independent of its parent. The value of this property is equivalent to multiplying the CFrame of the attachment's parent by its own CFrame.

WorldOrientation

caché
non répliqué
lecture parallèle

Orientation of the attachment relative to the world rather than its own parent. Rotations are in ZXY order.

WorldPosition

caché
non répliqué
lecture parallèle

Position of the attachment relative to the world rather than its own parent.

WorldSecondaryAxis

non répliqué
lecture parallèle

Direction of the Y axis of the attachment relative to the world, represented as a unit Vector3 with a length of 1.

Méthodes

GetConstraints

Returns a list of Constraints connected to the attachment.


Retours

Évènements