TriangleMeshPart

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TriangleMeshPart is an abstract intermediate class from which MeshPart and PartOperation inherit. It was created to consolidate the management of physical geometry properties between the two sub-classes. It implements the read-only CollisionFidelity.

Resumen

Propiedades

Propiedades heredados de BasePartPropiedades heredados de PVInstance

Métodos

Métodos heredados de BasePartMétodos heredados de PVInstance

Eventos

Eventos heredados de BasePart

Propiedades

CollisionFidelity

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This property determines how the collision model of the TriangleMeshPart relates to the actual geometry of the mesh. This property cannot be read or manipulated by scripts during runtime.

See here for a visual representation of the various options.

FluidFidelity

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Determines the geometric representation used to compute aerodynamic forces and torques.

MeshSize

Solo lectura
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Métodos

Eventos