SlidingBallConstraint

Mostrar obsoleto

*Pronto este contenido estará disponible en tu idioma seleccionado.

No creable

SlidingBallConstraint is the base class for constraints that allow their attachments to slide along an axis but not rotate, including PrismaticConstraint and CylindricalConstraint. This constrains the attachments so that their X axes are collinear but pointing in opposite directions. It also constrains the attachments so that their Y axes are parallel.

When configuring this constraint, it may be helpful to study Roblox Units to understand how Roblox units compare to metric units.

Linear Power

If this constraint's ActuatorType is set to Motor, it attempts to translate the attachments with the goal of reaching Velocity. You can further control this translation through both MotorMaxAcceleration and MotorMaxForce.

If this constraint's ActuatorType is set to Servo, it attempts to translate the attachments to a set separation specified by TargetPosition. This translation is controlled by Speed, LinearResponsiveness, and ServoMaxForce.

Limits

You can set limits to restrict this constraint's sliding range. Enabling the LimitsEnabled property exposes the LowerLimit and UpperLimit values, as well as Restitution which defines the elasticity of the attachments when they reach either limit.

Resumen

Propiedades

Propiedades heredados de Constraint

Propiedades

ActuatorType

Leer paralelo

Sets whether the translation of the SlidingBallConstraint is actuated and, if so, what kind of actuation.

CurrentPosition

Solo lectura
No replicado
Leer paralelo

The current offset between the constraint's Attachments.

LimitsEnabled

Leer paralelo

Sets whether the SlidingBallConstraint will limit the range of translation. If true, this property exposes the LowerLimit and UpperLimit values, as well as Restitution which defines the elasticity of the attachments when they reach either limit.

LinearResponsiveness

Leer paralelo

Specifies the "sharpness" of the linear servo motor in reaching the TargetPosition when the derived classes' actuator type is set to Servo. Larger values correspond to faster a response and smaller values results in more damping and a slower response.

LowerLimit

Leer paralelo

The lower positional limit along the X axis of Attachment0 if LimitsEnabled is true.

MotorMaxAcceleration

Leer paralelo

The constraint's maximum acceleration when ActuatorType is set to Motor, as the constraint attempts to reach its desired Velocity.

MotorMaxForce

Leer paralelo

The constraint's maximum force when ActuatorType is set to Motor, as the constraint attempts to reach its desired Velocity.

Restitution

Leer paralelo

The elasticity of the constraint's Attachments when they reach the end of the range specified by UpperLimit and LowerLimit, assuming LimitsEnabled is set to true. The valid range is between 0–1.

ServoMaxForce

Leer paralelo

The constraint's maximum force when ActuatorType is set to Servo, as the constraint attempts to reach its desired Speed.

Size

Leer paralelo

The constraint's visualized size.

Speed

Leer paralelo

The constraint's desired speed when ActuatorType is set to Servo, as the constraint translates towards its TargetPosition. Measured in studs per second.

TargetPosition

Leer paralelo

The constraint's attempted target position when ActuatorType is set to Servo Measured in studs.

UpperLimit

Leer paralelo

The upper positional limit along the X axis of Attachment0 if LimitsEnabled is true.

Velocity

Leer paralelo

The constraint's attempted velocity when ActuatorType is set to Motor. Measured in studs per second.

Métodos

Eventos