FluidFidelity
Determines the geometric representation used to compute aerodynamic forces and torques for MeshPart and PartOperation instances.
Items
Name | Value | Summary |
---|---|---|
Automatic | 0 | Let the physics engine select the geometric representation for aerodynamic force and torque calculations. |
UseCollisionGeometry | 1 | Use the current collision geometry specified by TriangleMeshPart.CollisionFidelity for aerodynamic force and torque calculations . |
UsePreciseGeometry | 2 | Force the engine to compute aerodynamic forces and torques using a more precise geometry representation based on the original mesh. This option may increase join and replication time if used on a large scale. |