VehicleSeat

Mostrar obsoleto

The VehicleSeat objects welds a player to the seat when the player touches the seat. It then forwards the movement keys to any connected motor joints, allowing control of a vehicle.

While VehicleSeats are great for making simple vehicles they do have some limitations. Movement control will only detect motors connected directly to the vehicle seat, or through another rigid connection. This means that if you have a wheel connected to a beam which is then welded to the seat it will work fine, however if you have the wheel connected to a part, which is connected by a hinge to the rest of the car, it will not work.

Resumen

Propiedades

  • solo lectura
    no replicado
    leer paralelo

    Displays how many hinges are detected by the VehicleSeat. Useful for debugging vehicle designs.

  • leer paralelo

    Toggles whether the VehicleSeat is active or not.

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    If true, a fancy speed bar will be displayed speed on screen that tells you what speed the Vehicle is moving at.

  • leer paralelo

    The maximum speed that can be attained.

  • solo lectura
    no replicado
    leer paralelo

    The humanoid that is sitting in the seat.

  • no replicado
    leer paralelo
    obsoleto

    The direction of movement, tied to the keys A and D. Must be one of 1 (right), 0 (straight), or -1 (left). Will refresh back to 0 unless constantly set.

  • leer paralelo

    Functions identically to VehicleSeat.Steer, but the value is not an integer.

  • no replicado
    leer paralelo
    obsoleto

    The direction of movement, tied to the keys W and S. Must be an integer 1 (forward) 0 (null) or -1 (reverse). Will refresh back to 0 unless constantly set.

  • leer paralelo

    Functions identically to VehicleSeat.Throttle, but the value is not an integer.

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    How fast the vehicles will be able to attain VehicleSeat.MaxSpeed. The greater the number, the faster it will reach the maximum speed.

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    The speed at which the vehicle will turn. Higher numbers can cause problems and are not necessarily better.

Propiedades heredados de BasePartPropiedades heredados de PVInstance

Métodos

  • Sit(humanoid : Instance):void

    Forces the character with the specified Humanoid to sit in the VehicleSeat.

Métodos heredados de BasePartMétodos heredados de PVInstance

Eventos

Eventos heredados de BasePart

Propiedades

AreHingesDetected

solo lectura
no replicado
leer paralelo

Displays how many hinges are detected by the VehicleSeat. Useful for debugging vehicle designs.

Disabled

leer paralelo

Toggles whether the VehicleSeat is active or not. If the seat is disabled then it will not automatically weld a character to it on collision and will not allow a character to control the connected vehicle.

HeadsUpDisplay

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If true, a fancy speed bar will be displayed speed on screen that tells you what speed the Vehicle is moving at.

MaxSpeed

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The maximum speed that can be attained.

Occupant

solo lectura
no replicado
leer paralelo

The humanoid that is sitting in the seat

Steer

no replicado
leer paralelo

The direction of movement, tied to the keys A and D. Must be one of 1 (right), 0 (straight), or -1 (left). Will refresh back to 0 unless constantly set.

SteerFloat

leer paralelo

Functions identically to VehicleSeat.Steer, but the value is not an integer.

Throttle

no replicado
leer paralelo

The direction of movement, tied to the keys W and S. Must be an integer 1 (forward) 0 (null) or -1 (reverse). Will refresh back to 0 unless constantly set.

ThrottleFloat

leer paralelo

Functions identically to VehicleSeat.Throttle, but the value is not an integer.

Torque

leer paralelo

How fast the vehicles will be able to attain VehicleSeat.MaxSpeed. The greater the number, the faster it will reach the maximum speed.

TurnSpeed

leer paralelo

The speed at which the vehicle will turn. Higher numbers can cause problems and are not necessarily better.

Métodos

Sit

void

Forces the character with the specified Humanoid to sit in the VehicleSeat.

Parámetros

humanoid: Instance

The humanoid being forced to sit in the VehicleSeat.


Devuelve

void

Eventos