Clase de motor
PlayerViewService
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Resumen
Métodos
GetDeviceCameraCFrame(player: Player):CFrame |
Referencia API
Métodos
GetDeviceCameraCFrame
Parámetros
| Valor predeterminado: "nil" |
Devuelve
Muestras de código
PlayerViewService:GetDeviceCameraCFrame()
local PlayerViewService = game:GetService("PlayerViewService")
local RunService = game:GetService("RunService")
local Workspace = game:GetService("Workspace")
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local camera = Workspace.CurrentCamera
local function updatePictureInPictureCamera()
camera.CFrame = PlayerViewService:GetDeviceCameraCFrame(player)
end
RunService:BindToRenderStep(
"PictureInPictureCamera",
Enum.RenderPriority.Camera.Value + 1,
updatePictureInPictureCamera
)