SharedTableRegistry
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Provides a global registry of named SharedTable objects. It can be used to store SharedTable objects that are used by multiple scripts.
Resumen
Métodos
Gets the registered SharedTable with the specified name.
Registers the provided SharedTable with the specified name.
Propiedades
Métodos
GetSharedTable
Gets the registered SharedTable with the specified name. If no SharedTable with that name exists, a new SharedTable is created with that name and is returned.
local SharedTableRegistry = game:GetService("SharedTableRegistry")local st = SharedTableRegistry:GetSharedTable("MyData")
Parámetros
The name of the registered SharedTable.
Devuelve
SetSharedTable
Registers the provided SharedTable with the specified name. If the provided SharedTable is nil, any existing SharedTable with the specified name is unregistered.
local SharedTableRegistry = game:GetService("SharedTableRegistry")-- Register a SharedTable with the name "MyData":local st = SharedTable.new({1, 2, 3})SharedTableRegistry:SetSharedTable("MyData", st)-- Unregister the SharedTable with the name "MyData":SharedTableRegistry:SetSharedTable("MyData", nil)
Parámetros
The name of the registered SharedTable.
The SharedTable object to register, or nil to unregister any previously registered SharedTable object.