FaceControls

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The FaceControls object defines a set of properties for controlling the facial expressions of a character head capable of animation.

The FaceControls properties are based on the Facial Action Coding System (FACS), a comprehensive system for describing all visually discernible facial movement based on anatomy. FaceControls properties can only be set between 0 and 1. Different combinations of the FaceControls property values create different facial expressions. Recording multiple facial expressions over time creates facial animation.

What is an Animatable Head?

An animatable head is a MeshPart that implements a facial rig and is capable of playing facial animations and triggering facial expressions. A FaceControls object that is a child of a head MeshPart can change the facial expressions of the head.

A head consists of the following three components:

  • Skinned MeshPart instance for the head geometry with an internal rig that deforms this skinned MeshPart
  • FaceControls instance that drives the internal rig when properties such as FaceControls.JawDrop are changed.
  • Cage WrapTarget instance for tight fitting facial accessories

In a third-party modeling tool, such as Blender or Maya, an artist can create a joint-driven facial rig, pose the joints to match each of the individual FACS controls, and save as an FBX. When a head .FBX is imported in Studio, a facs-to-joint mapping is created. This mapping deforms the mesh geometry when FaceControls properties are changed. The mapping and the facial rig (including Bone instances) are not exposed to developers and can only be accessed through the FaceControls instance. The MeshPart for a Dynamic Head looks and behaves the same as a regular MeshPart except when a FaceControls instance is a child of the MeshPart. Editing the properties of the FaceControls deforms the MeshPart's geometry. These properties are available to animate in the Animation Editor.

See Facial Animation for more information on usage and creation of an animatable head.

Animatable Heads in the Marketplace

If you are publishing your head to the Marketplace, your head asset must include a minimum subset of face controls. Roblox's publishing validation rejects assets without the following required poses:

  • EyesLookDown
  • EyesLookLeft
  • EyesLookRight
  • EyesLookUp
  • JawDrop
  • LeftEyeClosed
  • LeftLipCornerPuller
  • LeftLipStretcher
  • LeftLowerLipDepressor
  • LeftUpperLipRaiser
  • LipsTogether
  • Pucker
  • RightEyeClosed
  • RightLipCornerPuller
  • RightLipStretcher
  • RightLowerLipDepressor
  • RightUpperLipRaiser

See FACS pose reference for more information on usage and creation of an animatable head.

Resumen

Propiedades

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    Raises the chin up; moves the lower lip upwards.

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    Moves the upper lip when ChinRaiser is engaged and touching the upper lip.

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    Brings the left and right brows inward together.

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    Moves gaze down. This is a required pose for avatars.

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    Moves gaze left. This is a required pose for avatars.

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    Moves gaze right. This is a required pose for avatars.

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    Moves gaze up. This is a required pose for avatars.

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    Also known as lip tightener; brings the corners of the mouth inward and pressing the lips back against the teeth.

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    Makes a 'O' shape with the mouth.

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    Lowers the jaw downward opening the mouth. This is a required pose for avatars.

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    Moves mouth and jaw to the left (character left).

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    Moves mouth and jaw to the right (character right).

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    Lowers the left brow down.

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    Puffs up the left cheek.

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    Squints the left eye.

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    Moves the corners of the mouth back in Z.

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    Closes the left eyelid. This is a required pose for avatars.

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    Raises the left eyelid upwards to reveal more of the eye white above the iris.

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    Raises the interior half of the left brow upwards.

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    Lowers the corners of the mouth downwards in a frown.

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    Raises the corners of the mouth upwards in a smile. This is a required pose for avatars.

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    Stretches the corners of the mouth apart. This is a required pose for avatars.

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    Lowers the lower lip down away from the upper lip revealing the lower teeth. This is a required pose for avatars.

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    Raise the left nostril, pulls the brow down slightly, and wrinkles on the side of the nose.

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    Raises the outer part of the left brow upwards.

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    Raises the left upper lip away from the lower lip revealing the upper teeth. This is a required pose for avatars.

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    Presses the lips together.

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    Brings the lips together relative to JawDrop. This is a required pose for avatars.

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    Rolls the lower lip up over the teeth.

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    Moves the mouth left.

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    Moves the mouth right.

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    Makes a kiss-like shape with the mouth. This is a required pose for avatars.

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    Lowers the right brow down.

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    Puffs up the right cheek.

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    Squints the right eye.

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    Moves the corners of the mouth back in Z.

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    Closes the right eyelid. This is a required pose for avatars.

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    Raises the right eyelid upwards to reveal more of the eye white above the iris.

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    Raises the interior half of the right brow upwards.

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    Lowers the corners of the mouth downwards in a frown.

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    Raises the corners of the mouth upwards in a smile. This is a required pose for avatars.

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    Stretches the corners of the mouth apart. This is a required pose for avatars.

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    Lowers the lower lip down away from the upper lip revealing the lower teeth. This is a required pose for avatars.

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    Raises the right nostril, pulls the brow down slightly, and wrinkles on the side of the nose.

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    Raises the outer part of the right brow upwards.

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    Raises the right upper lip away from the lower lip revealing the upper teeth. This is a required pose for avatars.

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    Bends the tongue down.

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    Extends the tip of the tongue out of the mouth.

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    Bends the tongue up.

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    Rolls the upper lip around the teeth.

Propiedades

ChinRaiser

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Raises the chin up; moves the lower lip upwards

ChinRaiserUpperLip

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Moves the upper lip when ChinRaiser is engaged and touching the upper lip

Corrugator

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Brings the left and right brows inward together

EyesLookDown

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Moves gaze down. This is a required pose for avatars.

EyesLookLeft

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Moves gaze left. This is a required pose for avatars.

EyesLookRight

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Moves gaze right. This is a required pose for avatars.

EyesLookUp

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Moves gaze up. This is a required pose for avatars.

FlatPucker

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Also known as lip tightener; brings the corners of the mouth inward and pressing the lips back against the teeth

Funneler

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Makes a 'O' shape with the mouth

JawDrop

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Lowers the jaw downward opening the mouth. This is a required pose for avatars.

JawLeft

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JawRight

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Moves mouth and jaw to the right (character right)

LeftBrowLowerer

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Lowers the left brow down

LeftCheekPuff

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Puffs up the left cheek

LeftCheekRaiser

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Squints the left eye

LeftDimpler

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Moves the corners of the mouth back in Z

LeftEyeClosed

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Closes the left eyelid. This is a required pose for avatars.

LeftEyeUpperLidRaiser

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Raises the left eyelid upwards to reveal more of the eye white above the iris

LeftInnerBrowRaiser

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Raises the interior half of the left brow upwards

LeftLipCornerDown

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Lowers the corners of the mouth downwards in a frown

LeftLipCornerPuller

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Raises the corners of the mouth upwards in a smile. This is a required pose for avatars.

LeftLipStretcher

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Stretches the corners of the mouth apart. This is a required pose for avatars.

LeftLowerLipDepressor

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Lowers the lower lip down away from the upper lip revealing the lower teeth. This is a required pose for avatars.

LeftNoseWrinkler

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Raise the left nostril, pulls the brow down slightly, and wrinkles on the side of the nose

LeftOuterBrowRaiser

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Raises the outer part of the left brow upwards

LeftUpperLipRaiser

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Raises the left upper lip away from the lower lip revealing the upper teeth. This is a required pose for avatars.

LipPresser

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Presses the lips together

LipsTogether

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Brings the lips together relative to JawDrop. This is a required pose for avatars.

LowerLipSuck

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Rolls the lower lip up over the teeth

MouthLeft

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Moves the mouth left

MouthRight

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Moves the mouth right

Pucker

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Makes a kiss-like shape with the mouth. This is a required pose for avatars.

RightBrowLowerer

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Lowers the right brow down

RightCheekPuff

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Puffs up the right cheek

RightCheekRaiser

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Squints the right eye

RightDimpler

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Moves the corners of the mouth back in Z

RightEyeClosed

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Closes the right eyelid. This is a required pose for avatars.

RightEyeUpperLidRaiser

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Raises the right eyelid upwards to reveal more of the eye white above the iris

RightInnerBrowRaiser

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Raises the interior half of the right brow upwards

RightLipCornerDown

No replicado
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Lowers the corners of the mouth downwards in a frown

RightLipCornerPuller

No replicado
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Raises the corners of the mouth upwards in a smile. This is a required pose for avatars.

RightLipStretcher

No replicado
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Stretches the corners of the mouth apart. This is a required pose for avatars.

RightLowerLipDepressor

No replicado
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Lowers the lower lip down away from the upper lip revealing the lower teeth. This is a required pose for avatars.

RightNoseWrinkler

No replicado
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Raises the right nostril, pulls the brow down slightly, and wrinkles on the side of the nose

RightOuterBrowRaiser

No replicado
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Raises the outer part of the right brow upwards

RightUpperLipRaiser

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Raises the right upper lip away from the lower lip revealing the upper teeth. This is a required pose for avatars.

TongueDown

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Bends the tongue down

TongueOut

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Extends the tip of the tongue out of the mouth

TongueUp

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Bends the tongue up

UpperLipSuck

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Rolls the upper lip around the teeth

Métodos

Eventos