SurfaceGuiBase

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Resumen

Propiedades

Propiedades heredados de LayerCollectorPropiedades heredados de GuiBase2d

Eventos

Eventos heredados de GuiBase2d

Propiedades

Active

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This property determines whether the SurfaceGui will sink input, for example if the parent or Adornee part contains a ClickDetector class like DragDetector.

Note that interactive UI elements like ImageButtons and TextButtons inside a SurfaceGui will only receive user input if they are parented to the PlayerGui. The SurfaceGui.Adorneee property can be used to target a part in the 3D world while the SurfaceGui itself remains in the PlayerGui.

Adornee

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BasePart on which to apply the SurfaceGui, overriding the default parent association.

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Enum.NormalId face of the SurfaceGui parent (or its Adornee) upon which to apply the SurfaceGui.

Métodos

Eventos