HumanoidController

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A HumanoidController is an internal object responsible for translating PlayerAction movements to the user's character (specifically, their Humanoid).

This object can be found inside of the ControllerService, via:


local ControllerService = game:GetService("ControllerService")
local HumanoidController = ControllerService:FindFirstChildOfClass("HumanoidController")

Resumen

Métodos

Métodos heredados de Controller

Eventos

Eventos heredados de Controller

Propiedades

Métodos

Eventos