HumanoidController
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A HumanoidController is an internal object responsible for translating PlayerAction movements to the user's character (specifically, their Humanoid).
This object can be found inside of the ControllerService, via:
local ControllerService = game:GetService("ControllerService")local HumanoidController = ControllerService:FindFirstChildOfClass("HumanoidController")
Resumen
Propiedades
Métodos
Métodos heredados de ControllerActivates an overriding bind on the specified button.
Returns whether or not Button is being pressed.
Removes the bind on button.
Eventos
Eventos heredados de ControllerFired when the pressed state of a bound button is changed. This event can be used in conjunction with Controller:GetButton() to see whether a bound button is being pressed down or not.
Propiedades
Métodos
Propiedades heredado de Controller
Eventos
Propiedades heredado de Controller