Part

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The Part object is a type of BasePart. It comes in five different primitive shapes: Ball, Block, Cylinder, Wedge, and CornerWedge.

Muestras de código

Create a Part in a Script

local part = Instance.new("Part")
part.Name = "JurassicPart"
part.Anchored = true
part.Shape = Enum.PartType.Ball
part.Color = Color3.new(1, 1, 1)
part.Parent = workspace -- Put the part into the Workspace

Resumen

Propiedades

Propiedades heredados de BasePartPropiedades heredados de PVInstance

Métodos

Métodos heredados de BasePartMétodos heredados de PVInstance

Eventos

Eventos heredados de BasePart

Propiedades

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The Shape property sets the overall shape of the object to one of a predetermined list of built-in shapes.

The Enum.PartType enum controls the shape value, and has five possible shapes:

Shape/ValueDescription
BallA spherical shape, like a basketball.
CylinderA rod-like shape, like a tin can.
BlockThe default, brick shape.
WedgeA wedge shape with a slope on one side.
CornerWedgeA wedge shape with slopes on two sides.

Note that MeshPart and solid modeling can be used to obtain completely custom part shapes.

Muestras de código

Create a Part in a Script

local part = Instance.new("Part")
part.Name = "JurassicPart"
part.Anchored = true
part.Shape = Enum.PartType.Ball
part.Color = Color3.new(1, 1, 1)
part.Parent = workspace -- Put the part into the Workspace

Métodos

Eventos