Used to determine how a surface should be displayed on a part and how automatic surface joints should behave.
When surface joining is on, all planar touching flat sides of parts will weld together, regardless of SurfaceType. This does not affect Hinge, Motor, SteppingMotor.
- Glue, Studs, Inlets, Universal, Weld, and Smooth surfaces will all create Weld instances
- Spheres will not surface-weld to anything. The rounded sides of cylinders will not surface-weld, but the flat end sides will.
Stud, Inlet, Universal, Weld, and Glue Surface textures only appear on plastic material parts, both in-game and in Studio.