NetworkMarker
Mostrar obsoleto
no creable
no explorable
The NetworkMarker is used to tell the client when the server has finished loading the world for the client.
Resumen
Propiedades
Eventos
Fired when the server has finished replicating the world to the client.
Propiedades
Métodos
Eventos
Received
Fired when the server has finished replicating the world to the client.