HumanoidController
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A HumanoidController is an internal object responsible for translating PlayerAction movements to the user's character (specifically, their Humanoid).
This object can be found inside of the ControllerService, via:
local ControllerService = game:GetService("ControllerService")local HumanoidController = ControllerService:FindFirstChildOfClass("HumanoidController")
Summary
Methods
Methods inherited from ControllerActivates an overriding bind on the specified button.
Returns whether or not Button is being pressed.
Removes the bind on button.
Events
Events inherited from ControllerFired when the pressed state of a bound button is changed. This event can be used in conjunction with Controller:GetButton() to see whether a bound button is being pressed down or not.
Properties
Methods
Properties inherited from Controller
Events
Properties inherited from Controller