FloorWire

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A FloorWire attempts to make a wire from two of its properties: FloorWire.From and FloorWire.To, which both need to be set to a BasePart. It sometimes goes through bricks but the majority of the time it works fine. It starts at From's center and goes to To's center. Which side of each one it goes into depends on the BaseParts's positions. It chooses the fastest route.

요약

속성

  • 병렬 읽기
    더 이상 사용되지 않음

    A decimal number between 0 and 1, through which you can control how far all of the decals are along the wire.

  • 병렬 읽기
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    The object that the FloorWire travels from.

  • 병렬 읽기
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    The number of studs between each FloorWire segment.

  • 병렬 읽기
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    Sets the texture to be displayed on the FloorWire.

  • 병렬 읽기
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    Sets the size of the texture used with the FloorWire.

  • 병렬 읽기
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    The object that the FloorWire travels to.

  • 병렬 읽기
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    The speed that the textures flow along the wire.

  • 병렬 읽기
    더 이상 사용되지 않음

    The radius of the wire.

속성GuiBase3d에서 상속되었습니다
  • 병렬 읽기

    Sets the color of a GUI object.

  • 병렬 읽기

    Sets the transparency of a GUI object, where 1 is invisible and 0 is completely visible.

  • 병렬 읽기

    Determines whether the object and its descendants will be displayed.

속성

CycleOffset

병렬 읽기

A decimal number between 0 and 1, through which you can control how far all of the decals are along the wire.

병렬 읽기

The object that the FloorWire travels from.

StudsBetweenTextures

병렬 읽기

The number of studs between each FloorWire segment.

Texture

병렬 읽기

Sets the texture to be displayed on the FloorWire.

TextureSize

병렬 읽기

Sets the size of the texture used with the FloorWire.

병렬 읽기

The object that the FloorWire travels to.

Velocity

병렬 읽기

The speed that the textures flow along the wire.

WireRadius

병렬 읽기

The radius of the wire.

메서드

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