요약
상속된 멤버
API 참조
속성
Priority
코드 샘플
키프레임 시퀀스 인스턴스화
-- 시퀀스 생성
local keyframeSequence = Instance.new("KeyframeSequence")
keyframeSequence.Loop = false
keyframeSequence.Priority = Enum.AnimationPriority.Action
-- 키프레임 생성
local keyframe = Instance.new("Keyframe")
keyframe.Time = 0
-- 샘플 포즈 생성
local rootPose = Instance.new("Pose")
rootPose.Name = "HumanoidRootPart"
rootPose.Weight = 0
local lowerTorsoPose = Instance.new("Pose")
lowerTorsoPose.Name = "LowerTorso"
lowerTorsoPose.Weight = 1
-- 시퀀스 계층 설정
rootPose:AddSubPose(lowerTorsoPose)
keyframe:AddPose(rootPose)
keyframeSequence:AddKeyframe(keyframe)
-- 시퀀스의 부모 설정
keyframeSequence.Parent = workspace