DialogChoice

사용되지 않는 항목 표시

Used to craft the further choices available to players who have started a dialog conversation with an NPC.

요약

속성

  • Toggles whether the goodbye option will be displayed.

  • 병렬 읽기

    Sets the sentence that the dialog will show to the player when the chat ends.

  • 병렬 읽기

    Sets what the NPC will say when the player chooses this DialogChoice.

  • 병렬 읽기

    Sets what the player will say when they choose this DialogChoice.

속성

GoodbyeChoiceActive

병렬 읽기

Toggles whether the goodbye option will be displayed. If true, the dialog will display the content of DialogChoice.GoodbyeDialog as the last option after other dialog choices. Clicking on the goodbye option will exit the dialog.

GoodbyeChoiceActive = true

Active

GoodbyeChoiceActive = false

Inactive

GoodbyeDialog

병렬 읽기

Sets the sentence that the dialog will show to the player when the chat ends

ResponseDialog

병렬 읽기

Sets what the NPC will say when the player chooses this DialogChoice.

UserDialog

병렬 읽기

Sets what the player will say when they choose this DialogChoice.

메서드

이벤트