Handles

사용되지 않는 항목 표시

For handles to be interactive, they must be parented to a player's PlayerGui or the CoreGui.

The Handles object places 3D handles around any object that its Adornee is set to. The Adornee property must be set to a 3D object for the handles to appear. The color can be changed, and the shape of the handles can be set to either arrows or spheres.

요약

속성

  • 병렬 읽기

    Sets which sides the GUI handles will appear.

  • Sets the GUI style of the handles. Currently there are only two types; Resize and Movement.

속성PartAdornment에서 상속되었습니다속성GuiBase3d에서 상속되었습니다
  • 병렬 읽기

    Sets the color of a GUI object.

  • 병렬 읽기

    Sets the transparency of a GUI object, where 1 is invisible and 0 is completely visible.

  • 병렬 읽기

    Determines whether the object and its descendants will be displayed.

이벤트

속성

Faces

병렬 읽기

Sets which sides the GUI handles will appear.

병렬 읽기

Sets the GUI style of the handles. Currently there are only two types; Resize and Movement.

메서드

이벤트

MouseButton1Down

Fired when the left mouse button goes down on one of the GUI handles.

매개 변수


MouseButton1Up

Fired when the left mouse button is released on one of the GUI handles.

매개 변수


MouseDrag

Fired when the mouse moves while the MouseButton1Down event has fired, but the left mouse button has not been released yet.

매개 변수

distance: number

MouseEnter

Fired when a mouse "enters" the GUI handle.

매개 변수


MouseLeave

Fired when the mouse leaves the GUI handle.

매개 변수