요약
속성
메서드
GetConnectedWires(pin: string):{Wire} |
GetWaveformAsync(timeRange: NumberRange,samples: number):{any} |
Pause():() |
Play():() |
Unload():() |
이벤트
WiringChanged(connected: boolean,pin: string,wire: Wire,instance: Instance):RBXScriptSignal |
상속된 멤버
코드 샘플
텍스트를 음성으로 출력하기
local audioTextToSpeech: AudioTextToSpeech = Instance.new("AudioTextToSpeech")
audioTextToSpeech.Parent = workspace
audioTextToSpeech.Text = "안녕하세요! 텍스트를 음성으로 변환하는 것은 재미있습니다!"
audioTextToSpeech.VoiceId = "1"
local deviceOutput = Instance.new("AudioDeviceOutput")
deviceOutput.Parent = workspace
local wire = Instance.new("Wire")
wire.Parent = workspace
wire.SourceInstance = audioTextToSpeech
wire.TargetInstance = deviceOutput
local count = 0
local connection = nil
connection = audioTextToSpeech.Ended:Connect(function()
audioTextToSpeech.Text = "나는 " .. count .. "까지 셀 수 있어요, 왜냐하면 나는 매우 똑똑하니까요"
audioTextToSpeech.VoiceId = "2"
audioTextToSpeech.TimePosition = 0
audioTextToSpeech:Play()
count += 1
if count > 10 then
connection:Disconnect()
end
end)
audioTextToSpeech:Play()API 참조
속성
메서드
GetWaveformAsync
매개 변수
반환
Pause
AudioTextToSpeech:Pause():()
반환
()
Play
AudioTextToSpeech:Play():()
반환
()
Unload
AudioTextToSpeech:Unload():()
반환
()
이벤트