Attachment

사용되지 않는 항목 표시

An Attachment defines a point and orientation relative to a parent BasePart, Bone, or another Attachment. The offset is stored in the CFrame property. The offset can also be set through other properties, such as WorldCFrame.

Attachments are used by several kinds of Constraints and are also valid alternatives to BasePart as a parent for objects such as:

  • ParticleEmitters which will emit particles from the attachment's specific position/orientation instead of the BasePart bounds.
  • Light-emitting objects like PointLight and SpotLight which will shine from the attachment's position/orientation instead of the BasePart center.
  • Sound which will use the attachment's position as the sound's focal point, instead of the BasePart center.

요약

속성

  • 복제되지 않음
    병렬 읽기

    Direction of the X axis of the attachment, represented as a unit Vector3.

  • 병렬 읽기

    CFrame offset of the attachment.

  • 숨김
    복제되지 않음
    병렬 읽기

    Orientation of the attachment relative to the orientation of its parent.

  • 숨김
    복제되지 않음
    병렬 읽기

    Positional offset of the attachment, relative to the position and orientation of its parent.

  • 복제되지 않음
    병렬 읽기

    Direction of the Y axis of the attachment, represented as a unit Vector3.

  • 병렬 읽기

    Toggles the in-experience visibility of the attachment.

  • 복제되지 않음
    병렬 읽기

    Direction of the X axis of the attachment relative to the world, represented as a unit Vector3 with a length of 1.

  • 복제되지 않음
    병렬 읽기

    The exact CFrame of the attachment in world space coordinates.

  • 숨김
    복제되지 않음
    병렬 읽기

    Orientation of the attachment relative to the world rather than its own parent.

  • 숨김
    복제되지 않음
    병렬 읽기

    Position of the attachment relative to the world rather than its own parent.

  • 복제되지 않음
    병렬 읽기

    Direction of the Y axis of the attachment relative to the world, represented as a unit Vector3 with a length of 1.

메서드

속성

복제되지 않음
병렬 읽기

Direction of the X axis of the attachment, represented as a unit Vector3.

CFrame

병렬 읽기

The CFrame offset of the attachment. Changes to this property will reflect onto the Attachment.Position and Attachment.Rotation properties of this object. Similarly, a change to either of those properties will reflect onto this property.

Orientation

숨김
복제되지 않음
병렬 읽기

Orientation of the attachment relative to the orientation of its parent. Rotations are in ZXY order.

Position

숨김
복제되지 않음
병렬 읽기

Positional offset of the attachment, relative to the position and orientation of its parent.

SecondaryAxis

복제되지 않음
병렬 읽기

Direction of the Y axis of the attachment, represented as a unit Vector3.

Visible

병렬 읽기

Toggles the in-experience visibility of the attachment.

WorldAxis

복제되지 않음
병렬 읽기

Direction of the X axis of the attachment relative to the world, represented as a unit Vector3 with a length of 1.

WorldCFrame

복제되지 않음
병렬 읽기

The exact CFrame of the attachment in world space coordinates, independent of its parent. The value of this property is equivalent to multiplying the CFrame of the attachment's parent by its own CFrame.

WorldOrientation

숨김
복제되지 않음
병렬 읽기

Orientation of the attachment relative to the world rather than its own parent. Rotations are in ZXY order.

WorldPosition

숨김
복제되지 않음
병렬 읽기

Position of the attachment relative to the world rather than its own parent.

WorldSecondaryAxis

복제되지 않음
병렬 읽기

Direction of the Y axis of the attachment relative to the world, represented as a unit Vector3 with a length of 1.

메서드

GetConstraints

Returns a list of Constraints connected to the attachment.


반환

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