Rotate
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사용되지 않음
The Rotate object is used to allow rotation between two parts. Most commonly created through the Hinge SurfaceType on a BasePart. If created like this, the rotation will be about the normal vector from the face of the part the hinge is placed on. If created through a script the axis and point of rotation can be defined arbitrarily.
요약
속성
속성가 JointInstance에서 상속되었습니다Determines if the joint is currently active in the world.
Determines how the offset point is attached to JointInstance.Part0.
Is subtracted from the JointInstance.C0 property to create an offset point for JointInstance.Part1.
Sets whether the joint is active or not.
The first BasePart that the joint connects.
The second BasePart that the joint connects.
속성
JointInstance에서 상속된 속성