ArcHandles

사용되지 않는 항목 표시

The ArcHandles object places 3D arc handles around any 3D object that its Adornee is set to. For handles to be interactive, it must be parented to a player's PlayerGui or the CoreGui.

ArcHandles example

요약

속성

  • 병렬 읽기

    Sets the current Axes ArcHandles will show.

속성PartAdornment에서 상속되었습니다속성GuiBase3d에서 상속되었습니다
  • 병렬 읽기

    Sets the color of a GUI object.

  • 병렬 읽기

    Sets the transparency of a GUI object, where 1 is invisible and 0 is completely visible.

  • 병렬 읽기

    Determines whether the object and its descendants will be displayed.

이벤트

속성

Axes

병렬 읽기

Sets the current Axes ArcHandles will show.

메서드

이벤트

MouseButton1Down

Fired when the left mouse button goes down on one of the GUI handles.

매개 변수

axis: Enum.Axis

MouseButton1Up

Fired when the left mouse button is released on one of the GUI handles.

매개 변수

axis: Enum.Axis

MouseDrag

Fired when the mouse moves while the MouseButton1Down event has fired, but the left mouse button has not been released yet.

매개 변수

axis: Enum.Axis
relativeAngle: number
deltaRadius: number

MouseEnter

Fired when a mouse "enters" the GUI handle.

매개 변수

axis: Enum.Axis

MouseLeave

Fired when the mouse leaves the GUI handle.

매개 변수

axis: Enum.Axis