요약
상속된 멤버
코드 샘플
스파클 주기
local Players = game:GetService("Players")
local function onCharacterSpawned(character)
local hrp = character:WaitForChild("HumanoidRootPart")
-- 플레이어의 몸통 색상에 맞게 색상을 설정한 스파클을 추가합니다
local sparkles = Instance.new("Sparkles")
sparkles.Parent = hrp
sparkles.SparkleColor = character:WaitForChild("Body Colors").TorsoColor.Color
sparkles.Enabled = true
end
local function onPlayerAdded(player)
player.CharacterAdded:Connect(onCharacterSpawned)
end
Players.PlayerAdded:Connect(onPlayerAdded)API 참조
속성
Color
Enabled
코드 샘플
스파클 주기
local Players = game:GetService("Players")
local function onCharacterSpawned(character)
local hrp = character:WaitForChild("HumanoidRootPart")
-- 플레이어의 몸통 색상에 맞게 색상을 설정한 스파클을 추가합니다
local sparkles = Instance.new("Sparkles")
sparkles.Parent = hrp
sparkles.SparkleColor = character:WaitForChild("Body Colors").TorsoColor.Color
sparkles.Enabled = true
end
local function onPlayerAdded(player)
player.CharacterAdded:Connect(onCharacterSpawned)
end
Players.PlayerAdded:Connect(onPlayerAdded)SparkleColor
코드 샘플
스파클 주기
local Players = game:GetService("Players")
local function onCharacterSpawned(character)
local hrp = character:WaitForChild("HumanoidRootPart")
-- 플레이어의 몸통 색상에 맞게 색상을 설정한 스파클을 추가합니다
local sparkles = Instance.new("Sparkles")
sparkles.Parent = hrp
sparkles.SparkleColor = character:WaitForChild("Body Colors").TorsoColor.Color
sparkles.Enabled = true
end
local function onPlayerAdded(player)
player.CharacterAdded:Connect(onCharacterSpawned)
end
Players.PlayerAdded:Connect(onPlayerAdded)