TriangleMeshPart

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TriangleMeshPart is an abstract intermediate class from which MeshPart and PartOperation inherit. It was created to consolidate the management of physical geometry properties between the two sub-classes. It implements the read-only CollisionFidelity.

Sommario

Proprietà

Proprietà inherited from BasePartProprietà inherited from PVInstance

Metodi

Metodi inherited from BasePartMetodi inherited from PVInstance

Eventi

Eventi inherited from BasePart

Proprietà

CollisionFidelity

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sicurezza plugin

This property determines how the collision model of the TriangleMeshPart relates to the actual geometry of the mesh. This property cannot be read or manipulated by scripts during runtime.

See here for a visual representation of the various options.

FluidFidelity

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sicurezza plugin

Determines the geometric representation used to compute aerodynamic forces and torques.

MeshSize

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Metodi

Eventi