Frame

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Frame is a GuiObject that renders as a plain rectangle with no other content. They are the simplest concrete example of a GuiObject, as they provide very little additional functionality (Frame.FrameStyle). Despite this, Frames are useful as containers for other GuiObjects, such as TextLabel, ImageLabel. The key benefit to using a Frame over a Folder as a container object is the ability to further manipulate the GuiObject.Size and GuiObject.Position of any descendant GuiObjects.

Sommario

Proprietà

  • lettura parallela

    Sets what the frame looks like from a selection of pre-determined styles.

Proprietà inherited from GuiObjectProprietà inherited from GuiBase2d

Metodi

Metodi inherited from GuiObject

Eventi

Eventi inherited from GuiObjectEventi inherited from GuiBase2d

Proprietà

lettura parallela

Sets what the frame looks like from a selection of pre-determined styles. See Enum.FrameStyle for a description of each style.

Metodi

Eventi