Part

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The Part object is a type of BasePart. It comes in five different primitive shapes: Ball, Block, Cylinder, Wedge, and CornerWedge.

Campioni di codice

Create a Part in a Script

local part = Instance.new("Part")
part.Name = "JurassicPart"
part.Anchored = true
part.Shape = Enum.PartType.Ball
part.Color = Color3.new(1, 1, 1)
part.Parent = workspace -- Put the part into the Workspace

Sommario

Proprietà

Proprietà inherited from BasePartProprietà inherited from PVInstance

Metodi

Metodi inherited from BasePartMetodi inherited from PVInstance

Eventi

Eventi inherited from BasePart

Proprietà

non replicato
lettura parallela

The Shape property sets the overall shape of the object to one of a predetermined list of built-in shapes.

The Enum.PartType enum controls the shape value, and has five possible shapes:

Shape/ValueDescription
BallA spherical shape, like a basketball.
CylinderA rod-like shape, like a tin can.
BlockThe default, brick shape.
WedgeA wedge shape with a slope on one side.
CornerWedgeA wedge shape with slopes on two sides.

Note that MeshPart and solid modeling can be used to obtain completely custom part shapes.

Campioni di codice

Create a Part in a Script

local part = Instance.new("Part")
part.Name = "JurassicPart"
part.Anchored = true
part.Shape = Enum.PartType.Ball
part.Color = Color3.new(1, 1, 1)
part.Parent = workspace -- Put the part into the Workspace

Metodi

Eventi