ConeHandleAdornment

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For handles to be interactive, they must be parented to a player's PlayerGui or the CoreGui.

A ConeHandleAdornment is a cone that can be adorned to a BasePart. This adornment can listen to input events and is commonly used to make dragger tools.

Sommario

Proprietà

  • lettura parallela

    The height of the cone adornment.

  • lettura parallela

    The radius of the cone adornment.

Proprietà inherited from HandleAdornmentProprietà inherited from PVAdornmentProprietà inherited from GuiBase3d
  • lettura parallela

    Sets the color of a GUI object.

  • lettura parallela

    Sets the transparency of a GUI object, where 1 is invisible and 0 is completely visible.

  • lettura parallela

    Determines whether the object and its descendants will be displayed.

Eventi

Eventi inherited from HandleAdornment

Proprietà

Height

lettura parallela

The height of the cone adornment.

Radius

lettura parallela

The radius of the cone adornment.

Metodi

Eventi