LineHandleAdornment
For handles to be interactive, they must be parented to a player's PlayerGui or the CoreGui. The LineHandleAdornment is a line that can be adorned to a BasePart. This line starts at the center of the adornment's HandleAdornment.CFrame (offset by the adornment's HandleAdornment.SizeRelativeOffset) and will be oriented along its CFrame. This adornment can listen to input events and is commonly used to make dragger tools.
Sommario
Proprietà
The length of the line.
The thickness of the line in pixels.
- lettura parallela
Determines whether to automatically cull the adornment.
- lettura parallela
Forces this object to render on top of all 3d objects in the Workspace.
The position and rotation of the object relative to its PVAdornment.Adornee.
- lettura parallela
The positional offset of the adornment based on the adornee's BasePart.Size.
The ZIndex property determines the draw order of the HandleAdornment.
- lettura parallela
The PVInstance the PVAdornment is attached to.
Sets the color of a GUI object.
- lettura parallela
Sets the transparency of a GUI object, where 1 is invisible and 0 is completely visible.
Determines whether the object and its descendants will be displayed.
Eventi
Eventi inherited from HandleAdornmentFires when a user presses down on their left mouse button while hovering over the adornment.
Fires when a user releases their left mouse button while hovering over the adornment.
Fires when a user moves their mouse over the adornment.
Fires when a user moves their mouse out of the adornment.