学习
引擎类
AudioTextToSpeech

*此内容使用人工智能(Beta)翻译,可能包含错误。若要查看英文页面,请点按 此处


代码示例
将文本输出为语音
local audioTextToSpeech: AudioTextToSpeech = Instance.new("AudioTextToSpeech")
audioTextToSpeech.Parent = workspace
audioTextToSpeech.Text = "你好!将文本转换为语音很有趣!"
audioTextToSpeech.VoiceId = "1"
local deviceOutput = Instance.new("AudioDeviceOutput")
deviceOutput.Parent = workspace
local wire = Instance.new("Wire")
wire.Parent = workspace
wire.SourceInstance = audioTextToSpeech
wire.TargetInstance = deviceOutput
local count = 0
local connection = nil
connection = audioTextToSpeech.Ended:Connect(function()
audioTextToSpeech.Text = "我可以数到 " .. count .. " 因为我非常聪明"
audioTextToSpeech.VoiceId = "2"
audioTextToSpeech.TimePosition = 0
audioTextToSpeech:Play()
count += 1
if count > 10 then
connection:Disconnect()
end
end)
audioTextToSpeech:Play()

API 参考
属性
IsLoaded
只读
未复制
读取并联
功能: Audio
AudioTextToSpeech.IsLoaded:boolean

IsPlaying
Roblox 安全性
读取并联
功能: Audio
AudioTextToSpeech.IsPlaying:boolean

Looping
读取并联
功能: Audio
AudioTextToSpeech.Looping:boolean

Pitch
读取并联
功能: Audio
AudioTextToSpeech.Pitch:number

PlaybackSpeed
读取并联
功能: Audio
AudioTextToSpeech.PlaybackSpeed:number

Speed
读取并联
功能: Audio
AudioTextToSpeech.Speed:number

Text
读取并联
功能: Audio
AudioTextToSpeech.Text:string

TimeLength
只读
未复制
读取并联
功能: Audio
AudioTextToSpeech.TimeLength:number

TimePosition
读取并联
功能: Audio
AudioTextToSpeech.TimePosition:number

VoiceId
读取并联
功能: Audio
AudioTextToSpeech.VoiceId:string

Volume
读取并联
功能: Audio
AudioTextToSpeech.Volume:number

方法
GetConnectedWires
功能: Audio
AudioTextToSpeech:GetConnectedWires(pin:string):{Wire}
参数
pin:string
返回

GetWaveformAsync
暂停
功能: Audio
AudioTextToSpeech:GetWaveformAsync(
timeRange:NumberRange, samples:number
参数
timeRange:NumberRange
samples:number
返回

LoadAsync
暂停
功能: Audio
AudioTextToSpeech:LoadAsync():Enum.AssetFetchStatus

Pause
功能: Audio
AudioTextToSpeech:Pause():()
返回
()

Play
功能: Audio
AudioTextToSpeech:Play():()
返回
()

Unload
功能: Audio
AudioTextToSpeech:Unload():()
返回
()

活动
Ended
功能: Audio
AudioTextToSpeech.Ended():RBXScriptSignal

Looped
功能: Audio
AudioTextToSpeech.Looped():RBXScriptSignal

WiringChanged
功能: Audio
AudioTextToSpeech.WiringChanged(
connected:boolean, pin:string, wire:Wire, instance:Instance
参数
connected:boolean
pin:string
wire:Wire
instance:Instance

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