LocalizationService

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*此内容使用人工智能(Beta)翻译,可能包含错误。若要查看英文页面,请点按 此处

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本地化服务是负责处理自动翻译的服务。

它用作自动文本替换使用的 LocalizationTable 对象的存储。

本地化服务只会使用其子本地化表格来自动替换文本,除非在 GUI 对象或其祖先上指定 GuiBase2d.RootLocalizationTable

概要

属性

方法

属性

RobloxLocaleId

只读
未复制
读取并联

此属性显示用于核心和内部功能本地化的本地 ID,例如 CoreGui。返回带有两个字母代码的字符串 (例如, en-us ) 给本地。

SystemLocaleId

只读
未复制
读取并联

此属性显示了本地玩家为其操作系统设置的本地ID。

这将返回带有两个字母代码(例如,“en-us”)的字符串给本地。

还请参阅Player.LocaleId ,用户为其 Roblox 帐户设置的本地 ID,用于本地化体验内容。当 Roblox 尚未内部支持该玩家的本地时,这将是不同的值。

方法

GetCorescriptLocalizations

Instances

返回用于本地化核心脚本的一列 LocalizationTable 对象列表。


返回

Instances

GetTableEntries

返回一个 , 其中每个元素的返回 是与在 中描述的相同格式的输入的自己。返回的元素顺序与 Array 中搜索到的 LocalizationTables 的顺序相同,用于尝试自动本地化提供的 Instance 。特定 LocalizationTable 内的入口元素以未指定的顺序返回。

该函数无论对象是否启用 GuiBase2dGuiBase2d.AutoLocalize ,都返回入口。一个对象,如果不启用 GuiBase2d,将不会自动本地化,除非 GuiBase2d.AutoLocalize 启用。

表的排序如下:

此函数不会产生。它不会等到云 LocalizationTable 加载为止。

参数

instance: Instance
默认值:"nil"

返回

一个阵列的阵列,每个阵列的格式与在 LocalizationTable:GetEntries() 中描述的相同。

GetTranslatorForPlayer

此函数将玩家作为参数,返回一个 Translator 实例,可用于执行该本地的翻译,如果可用的话。用于本地化的入口是由 层次提供的入口以及云端的 ,如果可用且已加载。这将是由 LocalizationService:GetTableEntries(nil) 返回的相同集合的输入。

此函数不会产生。它不会等到云 LocalizationTable 加载为止。

还见:

参数

player: Instance

你正在获取的 Player ,用于 Translator

默认值:""

返回

指定的本地的 Translator 实例。

代码示例

This code sample attempts to retrieve a Translator object for the local player. LocalizationService:GetTranslatorForPlayerAsync() is wrapped in a pcall because it may error. If it does not error and returns a Translator, it translates and prints "Hello World!" in the player's language. If the function errors, it prints "GetTranslatorForLocaleAsync failed:" followed by the error message.

LocalizationService:GetTranslatorForPlayer() can also be used if you'd like to get the player's translator without yielding until the function returns.

Getting and Using a Translator for a Player

local LocalizationService = game:GetService("LocalizationService")
local Players = game:GetService("Players")
local textLabel = script.Parent
local success, translator = pcall(function()
return LocalizationService:GetTranslatorForPlayerAsync(Players.LocalPlayer)
end)
if success then
local result = translator:Translate(textLabel, "Hello World!")
print(result)
else
print("GetTranslatorForPlayerAsync failed: " .. translator)
end

GetCountryRegionForPlayerAsync

暂停

根据玩家的客户端 IP 地理定位返回一个国家/地区代码字符串。支持的国家/地区代码如下:


<th>国家/地区</th>
</tr>
</thead>
<tbody>
<tr>
<td>US</td>
<td>美国</td>
</tr>
<tr>
<td>GB</td>
<td>英国</td>
</tr>
<tr>
<td>CA</td>
<td>加拿大</td>
</tr>
<tr>
<td>AF</td>
<td>阿富汗</td>
</tr>
<tr>
<td>AX</td>
<td>阿兰群岛</td>
</tr>
<tr>
<td>AL</td>
<td>阿尔巴尼亚</td>
</tr>
<tr>
<td>DZ</td>
<td>Algeria阿尔及利亚</td>
</tr>
<tr>
<td>AS</td>
<td>美国萨摩亚</td>
</tr>
<tr>
<td>AD</td>
<td>安道尔</td>
</tr>
<tr>
<td>AO</td>
<td>安哥拉</td>
</tr>
<tr>
<td>AI</td>
<td>安吉拉</td>
</tr>
<tr>
<td>AQ</td>
<td>南极洲</td>
</tr>
<tr>
<td>AG</td>
<td>安提瓜和巴布达</td>
</tr>
<tr>
<td>AR</td>
<td>阿根廷</td>
</tr>
<tr>
<td>AM</td>
<td>亚美尼亚</td>
</tr>
<tr>
<td>AW</td>
<td>阿鲁巴</td>
</tr>
<tr>
<td>AU</td>
<td>澳大利亚</td>
</tr>
<tr>
<td>AT</td>
<td>奥地利</td>
</tr>
<tr>
<td>AZ</td>
<td>亚塞拜然</td>
</tr>
<tr>
<td>BS</td>
<td>巴哈马</td>
</tr>
<tr>
<td>BH</td>
<td>巴林</td>
</tr>
<tr>
<td>BD</td>
<td>孟国</td>
</tr>
<tr>
<td>BB</td>
<td>巴巴多斯</td>
</tr>
<tr>
<td>BY</td>
<td>白俄罗斯</td>
</tr>
<tr>
<td>BE</td>
<td>比利时</td>
</tr>
<tr>
<td>BZ</td>
<td>贝利兹</td>
</tr>
<tr>
<td>BJ</td>
<td>贝宁</td>
</tr>
<tr>
<td>BM</td>
<td>百慕大</td>
</tr>
<tr>
<td>BT</td>
<td>按钮 [Bhutan]</td>
</tr>
<tr>
<td>BO</td>
<td>玻利维亚</td>
</tr>
<tr>
<td>BQ</td>
<td>博纳伊尔、圣埃斯特卢西亚和萨巴</td>
</tr>
<tr>
<td>BA</td>
<td>波斯尼亚和黑塞哥维那</td>
</tr>
<tr>
<td>BW</td>
<td>博茨瓦纳</td>
</tr>
<tr>
<td>BV</td>
<td>布卢瓦岛</td>
</tr>
<tr>
<td>BR</td>
<td>巴西</td>
</tr>
<tr>
<td>IO</td>
<td>英国印度洋领地</td>
</tr>
<tr>
<td>BN</td>
<td>文莱达鲁萨兰国</td>
</tr>
<tr>
<td>BG</td>
<td>保加利亚</td>
</tr>
<tr>
<td>BF</td>
<td>布基纳法索</td>
</tr>
<tr>
<td>BI</td>
<td>布隆迪</td>
</tr>
<tr>
<td>KH</td>
<td>柬埔寨</td>
</tr>
<tr>
<td>CM</td>
<td>喀麦隆</td>
</tr>
<tr>
<td>CV</td>
<td>佛得角</td>
</tr>
<tr>
<td>KY</td>
<td>开曼群岛</td>
</tr>
<tr>
<td>CF</td>
<td>中非共和国</td>
</tr>
<tr>
<td>TD</td>
<td>查德</td>
</tr>
<tr>
<td>CL</td>
<td>智利</td>
</tr>
<tr>
<td>CN</td>
<td>中国</td>
</tr>
<tr>
<td>CX</td>
<td>圣诞岛</td>
</tr>
<tr>
<td>CC</td>
<td>科科斯群岛</td>
</tr>
<tr>
<td>CO</td>
<td>哥倫比亞</td>
</tr>
<tr>
<td>KM</td>
<td>科摩罗</td>
</tr>
<tr>
<td>CG</td>
<td>刚果(金)</td>
</tr>
<tr>
<td>CD</td>
<td>刚果(DRC)</td>
</tr>
<tr>
<td>CK</td>
<td>库克群岛</td>
</tr>
<tr>
<td>CR</td>
<td>哥斯达黎加</td>
</tr>
<tr>
<td>CI</td>
<td>象牙海岸</td>
</tr>
<tr>
<td>HR</td>
<td>克罗地亚</td>
</tr>
<tr>
<td>CW</td>
<td>库拉索</td>
</tr>
<tr>
<td>CY</td>
<td>塞浦路斯</td>
</tr>
<tr>
<td>CZ</td>
<td>捷克共和国</td>
</tr>
<tr>
<td>DK</td>
<td>丹麦</td>
</tr>
<tr>
<td>DJ</td>
<td>吉布提</td>
</tr>
<tr>
<td>DM</td>
<td>多米尼加</td>
</tr>
<tr>
<td>DO</td>
<td>多米尼加共和国</td>
</tr>
<tr>
<td>EC</td>
<td>厄瓜多尔</td>
</tr>
<tr>
<td>EG</td>
<td>埃及</td>
</tr>
<tr>
<td>SV</td>
<td>萨尔瓦多</td>
</tr>
<tr>
<td>GQ</td>
<td>赤道几内亚</td>
</tr>
<tr>
<td>ER</td>
<td>厄立特里亚</td>
</tr>
<tr>
<td>EE</td>
<td>爱沙尼亚</td>
</tr>
<tr>
<td>ET</td>
<td>埃塞俄比亚</td>
</tr>
<tr>
<td>FK</td>
<td>福克兰群岛(马尔维纳斯)</td>
</tr>
<tr>
<td>FO</td>
<td>福克兰群岛</td>
</tr>
<tr>
<td>FJ</td>
<td>Фиджи</td>
</tr>
<tr>
<td>FI</td>
<td>芬兰</td>
</tr>
<tr>
<td>FR</td>
<td>法国</td>
</tr>
<tr>
<td>GF</td>
<td>法属几内亚</td>
</tr>
<tr>
<td>PF</td>
<td>法属波利尼西亚</td>
</tr>
<tr>
<td>TF</td>
<td>法国南部领土</td>
</tr>
<tr>
<td>GA</td>
<td>加蓬</td>
</tr>
<tr>
<td>GM</td>
<td>加蓬</td>
</tr>
<tr>
<td>GE</td>
<td>乔治亚</td>
</tr>
<tr>
<td>DE</td>
<td>德国</td>
</tr>
</tbody>
代码

<th>国家/地区</th>
</tr>
</thead>
<tbody>
<tr>
<td>GH</td>
<td>加纳</td>
</tr>
<tr>
<td>GI</td>
<td>直布罗陀</td>
</tr>
<tr>
<td>GR</td>
<td>希腊</td>
</tr>
<tr>
<td>GL</td>
<td>绿兰</td>
</tr>
<tr>
<td>GD</td>
<td>格林纳达</td>
</tr>
<tr>
<td>GP</td>
<td>瓜德罗普</td>
</tr>
<tr>
<td>GU</td>
<td>关岛</td>
</tr>
<tr>
<td>GT</td>
<td>危地马拉</td>
</tr>
<tr>
<td>GG</td>
<td>根西岛</td>
</tr>
<tr>
<td>GN</td>
<td>几内亚</td>
</tr>
<tr>
<td>GW</td>
<td>几内亚比索</td>
</tr>
<tr>
<td>GY</td>
<td>圭亚那</td>
</tr>
<tr>
<td>HT</td>
<td>海地</td>
</tr>
<tr>
<td>HM</td>
<td>听见岛和麦当劳岛</td>
</tr>
<tr>
<td>VA</td>
<td>神圣的见解</td>
</tr>
<tr>
<td>HN</td>
<td>洪都拉斯</td>
</tr>
<tr>
<td>HK</td>
<td>香港</td>
</tr>
<tr>
<td>HU</td>
<td>匈牙利</td>
</tr>
<tr>
<td>IS</td>
<td>冰岛</td>
</tr>
<tr>
<td>IN</td>
<td>印度</td>
</tr>
<tr>
<td>ID</td>
<td>印度尼西亚</td>
</tr>
<tr>
<td>IQ</td>
<td>伊拉克</td>
</tr>
<tr>
<td>IE</td>
<td>爱尔兰</td>
</tr>
<tr>
<td>IM</td>
<td>曼岛</td>
</tr>
<tr>
<td>IL</td>
<td>以色列</td>
</tr>
<tr>
<td>IT</td>
<td>意大利</td>
</tr>
<tr>
<td>JM</td>
<td>牙买加</td>
</tr>
<tr>
<td>JP</td>
<td>日本</td>
</tr>
<tr>
<td>JE</td>
<td>球衣</td>
</tr>
<tr>
<td>JO</td>
<td>乔丹</td>
</tr>
<tr>
<td>KZ</td>
<td>哈萨克斯坦</td>
</tr>
<tr>
<td>KE</td>
<td>肯尼亚</td>
</tr>
<tr>
<td>KI</td>
<td>基里巴斯</td>
</tr>
<tr>
<td>KR</td>
<td>韩国</td>
</tr>
<tr>
<td>KW</td>
<td>科威特</td>
</tr>
<tr>
<td>KG</td>
<td>吉尔吉斯斯坦</td>
</tr>
<tr>
<td>LA</td>
<td>老挝</td>
</tr>
<tr>
<td>LV</td>
<td>拉脱维亚</td>
</tr>
<tr>
<td>LB</td>
<td>黎巴嫩</td>
</tr>
<tr>
<td>LS</td>
<td>莱索托</td>
</tr>
<tr>
<td>LR</td>
<td>利比里亚</td>
</tr>
<tr>
<td>LY</td>
<td>利比亚</td>
</tr>
<tr>
<td>LI</td>
<td>列支敦士登</td>
</tr>
<tr>
<td>LT</td>
<td>立陶宛</td>
</tr>
<tr>
<td>LU</td>
<td>卢森堡</td>
</tr>
<tr>
<td>MO</td>
<td>澳门</td>
</tr>
<tr>
<td>MK</td>
<td>马其顿</td>
</tr>
<tr>
<td>MG</td>
<td>马达加斯加</td>
</tr>
<tr>
<td>MW</td>
<td>马拉维</td>
</tr>
<tr>
<td>MY</td>
<td>马来西亚</td>
</tr>
<tr>
<td>MV</td>
<td>马尔代夫</td>
</tr>
<tr>
<td>ML</td>
<td>马里</td>
</tr>
<tr>
<td>MT</td>
<td>马耳他</td>
</tr>
<tr>
<td>MH</td>
<td>马绍尔群岛</td>
</tr>
<tr>
<td>MQ</td>
<td>马丁尼克</td>
</tr>
<tr>
<td>MR</td>
<td>毛里塔尼亚</td>
</tr>
<tr>
<td>MU</td>
<td>毛里求斯</td>
</tr>
<tr>
<td>YT</td>
<td>马约特</td>
</tr>
<tr>
<td>MX</td>
<td>墨西哥</td>
</tr>
<tr>
<td>FM</td>
<td>微纳米亚</td>
</tr>
<tr>
<td>MD</td>
<td>摩尔多瓦</td>
</tr>
<tr>
<td>MC</td>
<td>摩纳哥</td>
</tr>
<tr>
<td>MN</td>
<td>蒙古</td>
</tr>
<tr>
<td>ME</td>
<td>蒙特内格罗</td>
</tr>
<tr>
<td>MS</td>
<td>蒙特塞拉特</td>
</tr>
<tr>
<td>MA</td>
<td>摩洛哥</td>
</tr>
<tr>
<td>MZ</td>
<td>莫扎比克</td>
</tr>
<tr>
<td>MM</td>
<td>缅甸</td>
</tr>
<tr>
<td>NA</td>
<td>纳米比亚</td>
</tr>
<tr>
<td>NR</td>
<td>纳乌鲁</td>
</tr>
<tr>
<td>NP</td>
<td>尼泊尔</td>
</tr>
<tr>
<td>NL</td>
<td>荷兰</td>
</tr>
<tr>
<td>AN</td>
<td>荷兰安提瓜岛</td>
</tr>
<tr>
<td>NC</td>
<td>新喀里多尼亚</td>
</tr>
<tr>
<td>NZ</td>
<td>新西兰</td>
</tr>
<tr>
<td>NI</td>
<td>尼加拉瓜</td>
</tr>
<tr>
<td>NE</td>
<td>尼日尔</td>
</tr>
<tr>
<td>NG</td>
<td>尼日利亞</td>
</tr>
<tr>
<td>NU</td>
<td>Niue</td>
</tr>
<tr>
<td>NF</td>
<td>诺福克岛</td>
</tr>
<tr>
<td>MP</td>
<td>北马里亚纳群岛</td>
</tr>
<tr>
<td>NO</td>
<td>挪威</td>
</tr>
<tr>
<td>OM</td>
<td>阿曼</td>
</tr>
</tbody>
代码

<th>国家/地区</th>
</tr>
</thead>
<tbody>
<tr>
<td>PK</td>
<td>巴基斯坦</td>
</tr>
<tr>
<td>PW</td>
<td>帕劳</td>
</tr>
<tr>
<td>PS</td>
<td>巴厘岛</td>
</tr>
<tr>
<td>PA</td>
<td>巴拿马</td>
</tr>
<tr>
<td>PG</td>
<td>帕劳新几内亚</td>
</tr>
<tr>
<td>PY</td>
<td>巴拉圭</td>
</tr>
<tr>
<td>PE</td>
<td>秘鲁</td>
</tr>
<tr>
<td>PH</td>
<td>菲律宾</td>
</tr>
<tr>
<td>PN</td>
<td>皮特凯恩岛</td>
</tr>
<tr>
<td>PL</td>
<td>波兰</td>
</tr>
<tr>
<td>PT</td>
<td>葡萄牙</td>
</tr>
<tr>
<td>PR</td>
<td>波多黎各</td>
</tr>
<tr>
<td>QA</td>
<td>卡塔尔</td>
</tr>
<tr>
<td>RE</td>
<td>重聚</td>
</tr>
<tr>
<td>RO</td>
<td>罗马尼亚</td>
</tr>
<tr>
<td>RU</td>
<td>俄罗斯联邦</td>
</tr>
<tr>
<td>RW</td>
<td>盧旺達</td>
</tr>
<tr>
<td>BL</td>
<td>圣巴泰勒米</td>
</tr>
<tr>
<td>SH</td>
<td>圣赫勒娜、阿森松和特里斯坦达库纳</td>
</tr>
<tr>
<td>KN</td>
<td>圣基茨和尼维斯</td>
</tr>
<tr>
<td>LC</td>
<td>圣卢西亚</td>
</tr>
<tr>
<td>MF</td>
<td>圣马丁</td>
</tr>
<tr>
<td>PM</td>
<td>圣皮埃尔和密克隆</td>
</tr>
<tr>
<td>VC</td>
<td>圣文森特和格林纳丁斯</td>
</tr>
<tr>
<td>WS</td>
<td>萨摩亚</td>
</tr>
<tr>
<td>SM</td>
<td>圣马力诺</td>
</tr>
<tr>
<td>ST</td>
<td>圣多美和普林西比</td>
</tr>
<tr>
<td>SA</td>
<td>沙特阿拉伯</td>
</tr>
<tr>
<td>SN</td>
<td>塞内加尔</td>
</tr>
<tr>
<td>RS</td>
<td>塞尔维亚</td>
</tr>
<tr>
<td>SC</td>
<td>塞舌尔</td>
</tr>
<tr>
<td>SL</td>
<td>西班牙령利比里亚</td>
</tr>
<tr>
<td>SG</td>
<td>新加坡</td>
</tr>
<tr>
<td>SX</td>
<td>圣马丁</td>
</tr>
<tr>
<td>SK</td>
<td>斯洛伐克</td>
</tr>
<tr>
<td>SI</td>
<td>斯洛文尼亚</td>
</tr>
<tr>
<td>SB</td>
<td>索洛蒙群岛</td>
</tr>
<tr>
<td>SO</td>
<td>索马里</td>
</tr>
<tr>
<td>ZA</td>
<td>南非</td>
</tr>
<tr>
<td>GS</td>
<td>南乔治亚和南三文岛</td>
</tr>
<tr>
<td>SS</td>
<td>南苏丹</td>
</tr>
<tr>
<td>ES</td>
<td>西班牙</td>
</tr>
<tr>
<td>LK</td>
<td>斯里兰卡</td>
</tr>
<tr>
<td>SR</td>
<td>苏里南</td>
</tr>
<tr>
<td>SJ</td>
<td>斯瓦尔巴和扬马延</td>
</tr>
<tr>
<td>SZ</td>
<td>斯瓦西兰</td>
</tr>
<tr>
<td>SE</td>
<td>瑞典</td>
</tr>
<tr>
<td>CH</td>
<td>瑞士</td>
</tr>
<tr>
<td>TW</td>
<td>台湾</td>
</tr>
<tr>
<td>TJ</td>
<td>塔吉克斯坦</td>
</tr>
<tr>
<td>TZ</td>
<td>坦桑尼亚</td>
</tr>
<tr>
<td>TH</td>
<td>泰国</td>
</tr>
<tr>
<td>TL</td>
<td>东帝汶</td>
</tr>
<tr>
<td>TG</td>
<td>托哥</td>
</tr>
<tr>
<td>TK</td>
<td>托克劳</td>
</tr>
<tr>
<td>TO</td>
<td>图腾</td>
</tr>
<tr>
<td>TT</td>
<td>特立尼达和多巴哥</td>
</tr>
<tr>
<td>TN</td>
<td>突尼斯</td>
</tr>
<tr>
<td>TR</td>
<td>土耳其 (土耳其)</td>
</tr>
<tr>
<td>TM</td>
<td>土库曼斯坦</td>
</tr>
<tr>
<td>TC</td>
<td>土克斯和凯科斯群岛</td>
</tr>
<tr>
<td>TV</td>
<td>图瓦卢</td>
</tr>
<tr>
<td>UG</td>
<td>乌干达</td>
</tr>
<tr>
<td>用户获取A</td>
<td>乌克兰</td>
</tr>
<tr>
<td>AE</td>
<td>阿联酋</td>
</tr>
<tr>
<td>UM</td>
<td>美国小岛屿</td>
</tr>
<tr>
<td>UY</td>
<td>乌拉圭</td>
</tr>
<tr>
<td>UZ</td>
<td>乌兹别克斯坦</td>
</tr>
<tr>
<td>VU</td>
<td>瓦努阿图</td>
</tr>
<tr>
<td>VE</td>
<td>委内瑞拉</td>
</tr>
<tr>
<td>VN</td>
<td>越南</td>
</tr>
<tr>
<td>VG</td>
<td>Virgin Islands (英国)</td>
</tr>
<tr>
<td>VI</td>
<td>美国 Virgin Islands(US)</td>
</tr>
<tr>
<td>WF</td>
<td>瓦利斯和富图</td>
</tr>
<tr>
<td>EH</td>
<td>西撒哈拉</td>
</tr>
<tr>
<td>YE</td>
<td>也门</td>
</tr>
<tr>
<td>ZM</td>
<td>赞比亚</td>
</tr>
<tr>
<td>ZW</td>
<td>赞比亚</td>
</tr>
<tr>
<td>CU</td>
<td>古巴</td>
</tr>
<tr>
<td>IR</td>
<td>伊朗</td>
</tr>
<tr>
<td>SY</td>
<td>西班牙</td>
</tr>
<tr>
<td>KP</td>
<td>北韩</td>
</tr>
</tbody>
代码

还见:

参数

player: Instance

你正在获取国家/地区信息的玩家。

默认值:""

返回

表示玩家国家/地区代码的字符串。

代码示例

This code sample gets the country/region code for a local player and prints "Hello, friend from Canada!" if the player's client IP geolocation is Canada.

Getting Country/Region Code for a Player

local LocalizationService = game:GetService("LocalizationService")
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local result, code = pcall(LocalizationService.GetCountryRegionForPlayerAsync, LocalizationService, player)
if result and code == "CA" then
print("Hello, friend from Canada!")
else
print("GetCountryRegionForPlayerAsync failed: " .. code)
end

GetTranslatorForLocaleAsync

暂停

此函数接受一个本地代码作为参数,直到云端 LocalizationTable 加载该本地代码为止,如果可用。然后返回一个 Translator 对象,可用于执行该本地的翻译,如果可用的话。用于本地化的入口是由 层次提供的入口,以及云表(如果可用)。这将是由 LocalizationService:GetTableEntries(nil) 返回的相同集合的输入。

此函数可能出错,因此应该被包装在 pcall() 中。

还见:

参数

locale: string

Roblox 支持的语言或本地验证码。

默认值:""

返回

指定的本地的 Translator 实例。

代码示例

This code sample attempts to retrieve a Translator object for the locale "fr" (French).

LocalizationService:GetTranslatorForLocaleAsync() is wrapped in a pcall because it may error. If it does not error and returns a Translator, prints "Hello in French:" followed by the French translation of "Hello World!". If the function errors, it prints "GetTranslatorForLocaleAsync failed:" followed by the error message.

Getting and Using a Translator for a Locale

local LocalizationService = game:GetService("LocalizationService")
local textLabel = script.Parent
local success, translator = pcall(function()
return LocalizationService:GetTranslatorForLocaleAsync("fr")
end)
if success then
local result = translator:Translate(textLabel, "Hello World!")
print("Hello in French: " .. result)
else
print("GetTranslatorForLocaleAsync failed: " .. translator)
end

GetTranslatorForPlayerAsync

暂停

此函数将玩家作为参数,直到云 LocalizationTable 为该玩家的本地已加载,如果可用。然后返回一个 Translator 对象,可用于执行该本地的翻译,如果可用的话。用于本地化的入口是由 层次提供的入口,以及云表(如果可用)。这将是由 LocalizationService:GetTableEntries(nil) 返回的相同集合的输入。

此函数可能出错,因此应该被包装在 pcall() 中。

还见:

参数

player: Instance

你正在获取的 Player ,用于 Translator

默认值:""

返回

指定的本地的 Translator 实例。

代码示例

This code sample attempts to retrieve a Translator object for the local player. LocalizationService:GetTranslatorForPlayerAsync() is wrapped in a pcall because it may error. If it does not error and returns a Translator, it translates and prints "Hello World!" in the player's language. If the function errors, it prints "GetTranslatorForLocaleAsync failed:" followed by the error message.

LocalizationService:GetTranslatorForPlayer() can also be used if you'd like to get the player's translator without yielding until the function returns.

Getting and Using a Translator for a Player

local LocalizationService = game:GetService("LocalizationService")
local Players = game:GetService("Players")
local textLabel = script.Parent
local success, translator = pcall(function()
return LocalizationService:GetTranslatorForPlayerAsync(Players.LocalPlayer)
end)
if success then
local result = translator:Translate(textLabel, "Hello World!")
print(result)
else
print("GetTranslatorForPlayerAsync failed: " .. translator)
end

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