概要
方法
DeserializeInstancesAsync(buffer: buffer):{Instance} |
SerializeInstancesAsync(inputInstances: {Instance}):buffer |
API 参考
方法
DeserializeInstancesAsync
参数
返回
{Instance}
代码示例
序列化服务:异步序列化实例
local SerializationService = game:GetService("SerializationService")
local part = Instance.new("Part")
part.Name = "MyPart"
local contentBuffer: buffer = SerializationService:SerializeInstancesAsync({ part })
local instances: { Instance } = SerializationService:DeserializeInstancesAsync(contentBuffer)
print(instances) -- {我的部件}SerializeInstancesAsync
参数
返回
代码示例
序列化服务:异步序列化实例
local SerializationService = game:GetService("SerializationService")
local part = Instance.new("Part")
part.Name = "MyPart"
local contentBuffer: buffer = SerializationService:SerializeInstancesAsync({ part })
local instances: { Instance } = SerializationService:DeserializeInstancesAsync(contentBuffer)
print(instances) -- {我的部件}