概要
API 参考
属性
Priority
代码示例
关键帧序列实例化
-- 创建序列
local keyframeSequence = Instance.new("KeyframeSequence")
keyframeSequence.Loop = false
keyframeSequence.Priority = Enum.AnimationPriority.Action
-- 创建关键帧
local keyframe = Instance.new("Keyframe")
keyframe.Time = 0
-- 创建示例姿势
local rootPose = Instance.new("Pose")
rootPose.Name = "HumanoidRootPart"
rootPose.Weight = 0
local lowerTorsoPose = Instance.new("Pose")
lowerTorsoPose.Name = "LowerTorso"
lowerTorsoPose.Weight = 1
-- 设置序列层次结构
rootPose:AddSubPose(lowerTorsoPose)
keyframe:AddPose(rootPose)
keyframeSequence:AddKeyframe(keyframe)
-- 将序列的父级设为工作区
keyframeSequence.Parent = workspace