概要
活动
IndicatorShown(prompt: ProximityPrompt):RBXScriptSignal |
PromptButtonHoldBegan(prompt: ProximityPrompt,playerWhoTriggered: Player):RBXScriptSignal |
PromptButtonHoldEnded(prompt: ProximityPrompt,playerWhoTriggered: Player):RBXScriptSignal |
PromptHidden(prompt: ProximityPrompt):RBXScriptSignal |
PromptShown(prompt: ProximityPrompt,inputType: Enum.ProximityPromptInputType):RBXScriptSignal |
PromptTriggered(prompt: ProximityPrompt,playerWhoTriggered: Player):RBXScriptSignal |
PromptTriggerEnded(prompt: ProximityPrompt,playerWhoTriggered: Player):RBXScriptSignal |
API 参考
属性
Enabled
代码示例
启用
local ProximityPromptService = game:GetService("ProximityPromptService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local enablePrompts = Instance.new("BindableEvent")
enablePrompts.Name = "EnablePrompts"
enablePrompts.Parent = ReplicatedStorage
-- 连接到 BindableEvent,并从另一个控制体验逻辑的脚本中触发
enablePrompts.Event:Connect(function(enabled)
ProximityPromptService.Enabled = enabled
end)活动
IndicatorHidden
参数
IndicatorShown
参数
PromptButtonHoldBegan
ProximityPromptService.PromptButtonHoldBegan(
参数
PromptButtonHoldEnded
ProximityPromptService.PromptButtonHoldEnded(
参数
PromptHidden
PromptShown
ProximityPromptService.PromptShown(
参数
PromptTriggered
ProximityPromptService.PromptTriggered(
参数
PromptTriggerEnded
ProximityPromptService.PromptTriggerEnded(
参数