学习
引擎类
AudioListener

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代码示例
摄像机监听器
local listener = Instance.new("AudioListener")
local output = Instance.new("AudioDeviceOutput")
local wire = Instance.new("Wire")
listener.Parent = workspace.Camera
wire.Parent = listener
output.Parent = wire
wire.SourceInstance = listener
wire.TargetInstance = output

API 参考
属性
AcousticSimulationEnabled
读取并联
功能: Audio
AudioListener.AcousticSimulationEnabled:boolean

AngleAttenuation
Roblox 安全性
读取并联
功能: Audio
AudioListener.AngleAttenuation:Flyweight

AudioInteractionGroup
读取并联
功能: Audio
AudioListener.AudioInteractionGroup:string

DistanceAttenuation
Roblox 安全性
读取并联
功能: Audio
AudioListener.DistanceAttenuation:Flyweight

PositionInstance
读取并联
功能: Audio
AudioListener.PositionInstance:Instance

PositionType
读取并联
功能: Audio
AudioListener.PositionType:Enum.ListenerPositionType

SimulationFidelity
已弃用

方法
GetAngleAttenuation
功能: Audio
AudioListener:GetAngleAttenuation():Dictionary

GetAudibilityFor
功能: Audio
AudioListener:GetAudibilityFor(emitter:AudioEmitter):number
参数
emitter:AudioEmitter
返回

GetConnectedWires
功能: Audio
AudioListener:GetConnectedWires(pin:string):{Wire}
参数
pin:string
返回

GetDistanceAttenuation
功能: Audio
AudioListener:GetDistanceAttenuation():Dictionary

GetInputPins
功能: Audio
AudioListener:GetInputPins():{any}
返回

GetInteractingEmitters
功能: Audio
AudioListener:GetInteractingEmitters():{AudioEmitter}
返回

GetOutputPins
功能: Audio
AudioListener:GetOutputPins():{any}
返回

SetAngleAttenuation
功能: Audio
AudioListener:SetAngleAttenuation(curve:Dictionary):()
参数
返回
()
代码示例
摄像机监听器
local Workspace = game:GetService("Workspace")
local currentCamera = Workspace.CurrentCamera
local listener = Instance.new("AudioListener")
listener.Parent = currentCamera
local wire = Instance.new("Wire")
wire.Parent = listener
local output = Instance.new("AudioDeviceOutput")
output.Parent = wire
listener:SetAngleAttenuation({
[0] = 1, -- 在监听器正前方发射的音源音量将为满音量
[180] = 0.5 -- 在监听器正后方发射的音源音量将为半音量
})
wire.SourceInstance = listener
wire.TargetInstance = output

SetDistanceAttenuation
功能: Audio
AudioListener:SetDistanceAttenuation(curve:Dictionary):()
参数
返回
()

活动
WiringChanged
功能: Audio
AudioListener.WiringChanged(
connected:boolean, pin:string, wire:Wire, instance:Instance
参数
connected:boolean
pin:string
wire:Wire
instance:Instance

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