概要
方法
PublishAsync(topic: string,message: Variant):() |
SubscribeAsync(topic: string,callback: function):RBXScriptConnection |
API 参考
方法
PublishAsync
SubscribeAsync
代码示例
订阅跨服务器消息
local MessagingService = game:GetService("MessagingService")
local Players = game:GetService("Players")
local function onPlayerAdded(player)
-- 订阅主题
local topic = "player-" .. player.UserId
local connection = MessagingService:SubscribeAsync(topic, function(message)
print("接收到的消息来自", player.Name, message.Data)
end)
player.AncestryChanged:Connect(function()
-- 取消订阅主题
connection:Disconnect()
end)
end
Players.PlayerAdded:Connect(onPlayerAdded)