概要
API 參考
屬性
方法
GetPivot
返回
範例程式碼
簡單角色傳送
-- 這段程式碼應放在 StarterPlayerScripts 下的 LocalScript 中
local Players = game:GetService("Players")
local ContextActionService = game:GetService("ContextActionService")
local player = Players.LocalPlayer
local function doTeleport(_actionName, inputState, _inputObject)
local character = player.Character
if character and character.Parent and inputState == Enum.UserInputState.Begin then
-- 將角色向前移動 10 studs,方向為他們面對的方向
local currentPivot = character:GetPivot()
character:PivotTo(currentPivot * CFrame.new(0, 0, -10))
end
end
ContextActionService:BindAction("Teleport", doTeleport, true, Enum.KeyCode.F)PivotTo
參數
返回
()
範例程式碼
簡單角色傳送
-- 這段程式碼應放在 StarterPlayerScripts 下的 LocalScript 中
local Players = game:GetService("Players")
local ContextActionService = game:GetService("ContextActionService")
local player = Players.LocalPlayer
local function doTeleport(_actionName, inputState, _inputObject)
local character = player.Character
if character and character.Parent and inputState == Enum.UserInputState.Begin then
-- 將角色向前移動 10 studs,方向為他們面對的方向
local currentPivot = character:GetPivot()
character:PivotTo(currentPivot * CFrame.new(0, 0, -10))
end
end
ContextActionService:BindAction("Teleport", doTeleport, true, Enum.KeyCode.F)